예제 #1
0
파일: Player.cs 프로젝트: hillgr/rotatetris
        public void CreateNewShape()
        {
            //mCurrentShape.Type = mNextShape.Type;
            //for (int i = 0; i < mCurrentShape.mNumberOfBlocks; i++)
               // mCurrentShape.Blocks[i] = mNextShape.Blocks[i];
            //Copy the next shape to the current
            mCurrentShape = new Shape(mPlayfield, linkedblocks);
            mCurrentShape.copy(mNextShape);

            //Set the starting position  in the play area
              //  mCurrentShape.DrawPositionY = mPlayfield.Ypos;
               // mCurrentShape.DrawPositionX = mPlayfield.Xpos + 24 * (mPlayfield.Width / 2);

            //Create a new shape for the nextshape
            mNextShape = new Shape(mPlayfield, linkedblocks);
            mNextShape.Type = ((Shape.ShapeType)(RandomNumber(0, 6)));

            //rotation to zero?
            mCurrentShape.Rotation = 0;
        }