예제 #1
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public BoringGameScreen()
        {
            //Create 2 new players
              //            Players[0].mPlayfield.Xpos = 250;
             //   Players[0].mPlayfield.Ypos = 170;
            Players[0]=new Player(47,170,20,10,false);
            Players[1] = new Player(363,170,20,10,false);
            Players[2] = new Player(675, 170, 20, 10, false);
            Players[3] = new Player(968, 170, 20, 10, false);

            TransitionOnTime = TimeSpan.FromSeconds(1.5);
            TransitionOffTime = TimeSpan.FromSeconds(0.5);
               // mCurrentShape = new Shape(mPlayfield);
               // mNextShape = new Shape(mPlayfield);
        }
예제 #2
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public BattleGameScreen()
        {
            //Create 2 new players
            Players[0]=new Player(86,170,20,20,true);

            Players[1] = new Player(700,170,20,20,true);

            TransitionOnTime = TimeSpan.FromSeconds(1.5);
            TransitionOffTime = TimeSpan.FromSeconds(0.5);
             //   mCurrentShape = new Shape(mPlayfield);
              //  mNextShape = new Shape(mPlayfield);
        }