// Start is called before the first frame update void Start() { headSet = GameObject.FindObjectOfType <OVRCameraRig>(); rosConnector = GetComponent <RosConnector>(); jointAnglesWithSpeedActionClient = new JointAnglesWithSpeedActionClient(actionName, rosConnector.RosSocket); jointAnglesWithSpeedActionClient.Initialize(); }
// Start is called before the first frame update void Start() { rosConnector = GetComponent <RosConnector>(); jointAnglesWithSpeedActionClient = new JointAnglesWithSpeedActionClient(actionName, rosConnector.RosSocket); jointAnglesWithSpeedActionClient.Initialize(); }