public static void Postfix(ref RoomTypes __instance) { SortingCounter.Init(); RoomsExpanded_Patches_Laboratory.AddRoom(ref __instance); RoomsExpanded_Patches_Bathroom.AddRoom(ref __instance); RoomsExpanded_Patches_Kitchen.AddRoom(ref __instance); RoomsExpanded_Patches_Nursery.AddRoom(ref __instance); RoomsExpanded_Patches_Gym.AddRoom(ref __instance); RoomsExpanded_Patches_Agricultural.ModifyRoom(ref __instance); RoomsExpanded_Patches_Aquarium.AddRoom(ref __instance); RoomsExpanded_Patches_Botanical.AddRoom(ref __instance); RoomsExpanded_Patches_Graveyard.AddRoom(ref __instance); RoomsExpanded_Patches_Hospital.UpdateRoom(ref __instance); RoomsExpanded_Patches_Industrial.AddRoom(ref __instance); RoomsExpanded_Patches_Museum.AddRoom(ref __instance); ResizeRooms(ref __instance); }
public static void Postfix(ref RoomTypes __instance) { SortingCounter.Init(); RoomsExpanded_Patches_Laboratory.AddRoom(ref __instance); RoomsExpanded_Patches_Bathroom.AddRoom(ref __instance); RoomsExpanded_Patches_Kitchen.AddRoom(ref __instance); RoomsExpanded_Patches_Nursery.AddRoom(ref __instance); RoomsExpanded_Patches_Gym.AddRoom(ref __instance); RoomsExpanded_Patches_Agricultural.ModifyRoom(ref __instance); RoomsExpanded_Patches_Aquarium.AddRoom(ref __instance); RoomsExpanded_Patches_Botanical.AddRoom(ref __instance); RoomsExpanded_Patches_Graveyard.AddRoom(ref __instance); RoomsExpanded_Patches_Hospital.UpdateRoom(ref __instance); RoomsExpanded_Patches_Industrial.AddRoom(ref __instance); RoomsExpanded_Patches_Museum.AddRoom(ref __instance); // Temporary "Room Size" mod functionality restored for DLC // Must be removed once "Room Size" is updated for DLC // Original mod by trevis can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1715802131 RoomConstraintTags.ResizeRooms(ref __instance); }
public static void Prefix() { RoomsExpanded_Patches_Agricultural.PrepareModifications(); }