/// <summary> /// Method that Loops through all the game actions. /// </summary> public void GameLoop() { // Variable to keep the game loop going bool endGame = false; // GameLoop while (!endGame) { // Render the game grid render.RenderBoard(grid, player); // Ask for player input player.PlayerController(grid); // Update the game grid.Update(player); //Call method to make sure player is not dead player.Die(grid); } }