public MoneySpawnRange(MoneySpawnRange other) { Min = other.Min; Max = other.Max; }
public MoneySpawnStep(RandRange moneyAmount) { MoneyRange = new MoneySpawnRange(moneyAmount); }
public MoneySpawnRange(MoneySpawnRange other) { Min = other.Min; Max = other.Max; }
public MoneySpawnStep(RandRange moneyAmount) { MoneyRange = new MoneySpawnRange(moneyAmount); }