/// <summary> /// This uses an overriden location for the creature /// </summary> /// <param name="creature"></param> /// <param name="fov"></param> /// <param name="creatureFOVType"></param> /// <param name="locationX"></param> /// <param name="locationY"></param> public CreatureFOV(Creature creature, WrappedFOV fov, CreatureFOVType creatureFOVType, Point overrideLocation) { this.fov = fov; this.type = creatureFOVType; this.creature = creature; this.overrideLocation = overrideLocation; }
public CreatureFOV(Creature creature, WrappedFOV fov, CreatureFOVType creatureFOVType) { this.fov = fov; this.type = creatureFOVType; this.creature = creature; }