private void AddNotes(RsSong rsSong, Song zigSong) { int spread = 3; var notes = new Dictionary<string, List<SongNote>>(); var chords = new Dictionary<string, List<SongChord>>(); var anchors = new Dictionary<string, List<SongAnchor>>(); var handShapes = new Dictionary<string, List<SongHandShape>>(); var chordTemps = new Dictionary<string, Tuple<int, SongChordTemplate>>(); var guitarTrack = GetTrack(zigSong); foreach (var group in guitarTrack.Chords.GroupBy(chord => chord.Difficulty)) { var gNotes = notes[group.Key] = new List<SongNote>(); var gChords = chords[group.Key] = new List<SongChord>(); var gAnchors = anchors[group.Key] = new List<SongAnchor>(); var gHandShapes = handShapes[group.Key] = new List<SongHandShape>(); var zChords = group.OrderBy(chord => chord.StartTime).ToList(); var lastMeasure = 0; int highFret = -1; //bool lastWasChord = false; SongAnchor curAnchor = null; for (int i = 0; i < zChords.Count; i++) { var zChord = zChords[i]; if (zChord.Notes.Count > 1) { Tuple<int, SongChordTemplate> val = GetChordTemplate(zChord, chordTemps); int minCFret = Math.Min(DeZero(val.Item2.Fret0), Math.Min(DeZero(val.Item2.Fret1), Math.Min(DeZero(val.Item2.Fret2), Math.Min(DeZero(val.Item2.Fret3), Math.Min(DeZero(val.Item2.Fret4), DeZero(val.Item2.Fret5)))))); if (minCFret != int.MaxValue) { if (curAnchor == null) { if (gAnchors.Count == 0 || gAnchors[gAnchors.Count - 1].Fret != minCFret) { gAnchors.Add(new SongAnchor { Fret = Math.Min(19, minCFret), Time = zChord.StartTime }); } } else { if (minCFret + spread <= highFret) { curAnchor.Fret = minCFret; } gAnchors.Add(curAnchor); if (curAnchor.Fret != minCFret) { gAnchors.Add(new SongAnchor { Fret = Math.Min(19, minCFret), Time = zChord.StartTime }); } curAnchor = null; } } SongHandShape handShape = new SongHandShape { ChordId = val.Item1, StartTime = zChord.StartTime }; do { SongChord chord = new SongChord(); chord.Time = zChord.StartTime; chord.ChordId = val.Item1; var measure = rsSong.Ebeats.FirstOrDefault(ebeat => ebeat.Time >= chord.Time); if (measure == null || measure.Measure > lastMeasure) { lastMeasure = measure == null ? lastMeasure : measure.Measure; chord.HighDensity = 0; } else if (gChords.Count == 0 || gChords[gChords.Count - 1].ChordId != chord.ChordId) { chord.HighDensity = 0; } else { chord.HighDensity = 1; } gChords.Add(chord); if (i + 1 < zChords.Count) { zChord = zChords[i + 1]; } } while (i + 1 < zChords.Count && zChord.Notes.Count > 1 && val.Item1 == GetChordTemplate(zChord, chordTemps).Item1 && ++i != -1); handShape.EndTime = zChord.StartTime; if (handShape.EndTime > handShape.StartTime) { handShape.EndTime -= (handShape.EndTime - zChords[i].EndTime) / 2; } gHandShapes.Add(handShape); } else { var note = GetNote(zChord, i == zChords.Count - 1 ? null : zChords[i + 1]); if (note.Fret > 0) { if (curAnchor == null) { curAnchor = new SongAnchor { Fret = Math.Min(19, (int)note.Fret), Time = note.Time }; highFret = note.Fret; } else if (note.Fret < curAnchor.Fret) { if (note.Fret + spread >= highFret) { curAnchor.Fret = note.Fret; } else { gAnchors.Add(curAnchor); curAnchor = new SongAnchor { Fret = Math.Min(19, (int)note.Fret), Time = note.Time }; highFret = note.Fret; } } else if (note.Fret > highFret) { if (note.Fret - spread <= curAnchor.Fret) { highFret = note.Fret; } else { gAnchors.Add(curAnchor); curAnchor = new SongAnchor { Fret = Math.Min(19, (int)note.Fret), Time = note.Time }; highFret = note.Fret; } } } gNotes.Add(note); } } if (curAnchor != null) { gAnchors.Add(curAnchor); } } rsSong.Levels = new SongLevel[] { new SongLevel { Difficulty=0, Notes = notes["Easy"].ToArray() , Chords = chords["Easy"].ToArray() , Anchors = anchors["Easy"].ToArray() , HandShapes = handShapes["Easy"].ToArray() }, new SongLevel { Difficulty=1, Notes = notes["Medium"].ToArray() , Chords = chords["Medium"].ToArray() , Anchors = anchors["Medium"].ToArray() , HandShapes = handShapes["Medium"].ToArray() }, new SongLevel { Difficulty=2, Notes = notes["Hard"].ToArray(), Chords = chords["Hard"].ToArray(), Anchors = anchors["Hard"].ToArray() , HandShapes = handShapes["Hard"].ToArray() }, new SongLevel { Difficulty=3, Notes = notes["Expert"].ToArray() , Chords = chords["Expert"].ToArray() , Anchors = anchors["Expert"].ToArray() , HandShapes = handShapes["Expert"].ToArray() } }; rsSong.ChordTemplates = chordTemps.Values.OrderBy(v => v.Item1).Select(v => v.Item2).ToArray(); }
// COMPLETE private static void WriteRocksmithSngLevelAnchors(EndianBinaryWriter w, SongAnchor[] anchors, Xml.SongLevel level, List<PhraseIterationInfo> iterationInfo, Single songLength) { if (anchors == null || anchors.Length == 0) { w.Write(new byte[4]); // empty header return; } // output anchors header count w.Write(anchors.Length); // output anchors for (int i = 0; i < anchors.Length; i++) { // anchor start time var startTime = anchors[i].Time; w.Write(startTime); // anchor end time var endTime = i == anchors.Length - 1 ? songLength : anchors[i + 1].Time; w.Write(endTime); float? lastNote = null, lastChord = null; var notes = (level.Notes == null) ? null : level.Notes.Where(note => note.Time >= startTime && note.Time < endTime); if (notes != null && notes.Count() > 0) { var note = notes.OrderByDescending(n => n.Time).First(); lastNote = note.Time + note.Sustain + .1f; } var chords = (level.Chords == null) ? null : level.Chords.Where(chord => chord.Time >= startTime && chord.Time < endTime); if (chords != null && chords.Count() > 0) { lastChord = chords.Max(chord => chord.Time) + .1f; } float lastTime = lastNote == null && lastChord == null ? endTime : Math.Max(lastNote ?? startTime, lastChord ?? startTime); w.Write(Math.Min(lastTime, endTime)); // fret w.Write(anchors[i].Fret); // phrase iteration index bool phraseIterationFound = false; foreach (var iteration in iterationInfo) { if (anchors[i].Time >= iteration.StartTime && anchors[i].Time < iteration.EndTime) { w.Write(iteration.IterationId); phraseIterationFound = true; break; } } if (!phraseIterationFound) { w.Write(iterationInfo.Count - 1); } } }