private static void GenerateRS2014SongPsarc(MemoryStream output, DLCPackageData info, Platform platform) { var dlcName = info.Name.ToLower(); { var packPsarc = new PSARC.PSARC(); // Stream objects Stream soundStream = null, soundPreviewStream = null, rsenumerableRootStream = null, rsenumerableSongStream = null; try { // ALBUM ART var ddsfiles = info.ArtFiles; if (ddsfiles == null) { string albumArtPath; if (File.Exists(info.AlbumArtPath)) { albumArtPath = info.AlbumArtPath; } else { using (var albumArtStream = new MemoryStream(Resources.albumart2014_256)) { albumArtPath = GeneralExtensions.GetTempFileName(".dds"); albumArtStream.WriteFile(albumArtPath); TMPFILES_ART.Add(albumArtPath); } } ddsfiles = new List<DDSConvertedFile>(); ddsfiles.Add(new DDSConvertedFile() { sizeX = 64, sizeY = 64, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") }); ddsfiles.Add(new DDSConvertedFile() { sizeX = 128, sizeY = 128, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") }); ddsfiles.Add(new DDSConvertedFile() { sizeX = 256, sizeY = 256, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") }); // Convert to DDS ToDDS(ddsfiles); // Save for reuse info.ArtFiles = ddsfiles; } foreach (var dds in ddsfiles) packPsarc.AddEntry(String.Format("gfxassets/album_art/album_{0}_{1}.dds", dlcName, dds.sizeX), new FileStream(dds.destinationFile, FileMode.Open, FileAccess.Read, FileShare.Read)); //Lyrics Font Texture if (File.Exists(info.LyricsTex)) packPsarc.AddEntry(String.Format("assets/ui/lyrics/{0}/lyrics_{0}.dds", dlcName), new FileStream(info.LyricsTex, FileMode.Open, FileAccess.Read, FileShare.Read)); // AUDIO var audioFile = info.OggPath; if (File.Exists(audioFile)) if (platform.IsConsole != audioFile.GetAudioPlatform().IsConsole) soundStream = OggFile.ConvertAudioPlatform(audioFile); else soundStream = File.OpenRead(audioFile); else throw new InvalidOperationException(String.Format("Audio file '{0}' not found.", audioFile)); // AUDIO PREVIEW var previewAudioFile = info.OggPreviewPath; if (File.Exists(previewAudioFile)) if (platform.IsConsole != previewAudioFile.GetAudioPlatform().IsConsole) soundPreviewStream = OggFile.ConvertAudioPlatform(previewAudioFile); else soundPreviewStream = File.OpenRead(previewAudioFile); else soundPreviewStream = soundStream; // FLAT MODEL rsenumerableRootStream = new MemoryStream(Resources.rsenumerable_root); packPsarc.AddEntry("flatmodels/rs/rsenumerable_root.flat", rsenumerableRootStream); rsenumerableSongStream = new MemoryStream(Resources.rsenumerable_song); packPsarc.AddEntry("flatmodels/rs/rsenumerable_song.flat", rsenumerableSongStream); using (var toolkitVersionStream = new MemoryStream()) using (var appIdStream = new MemoryStream()) using (var packageListStream = new MemoryStream()) using (var soundbankStream = new MemoryStream()) using (var soundbankPreviewStream = new MemoryStream()) using (var aggregateGraphStream = new MemoryStream()) using (var manifestHeaderHSANStream = new MemoryStream()) using (var manifestHeaderHSONStreamList = new DisposableCollection<Stream>()) using (var manifestStreamList = new DisposableCollection<Stream>()) using (var arrangementStream = new DisposableCollection<Stream>()) using (var showlightStream = new MemoryStream()) using (var xblockStream = new MemoryStream()) { // TOOLKIT VERSION GenerateToolkitVersion(toolkitVersionStream, info.PackageVersion); packPsarc.AddEntry("toolkit.version", toolkitVersionStream); // APP ID if (!platform.IsConsole) { GenerateAppId(appIdStream, info.AppId, platform); packPsarc.AddEntry("appid.appid", appIdStream); } if (platform.platform == GamePlatform.XBox360) { var packageListWriter = new StreamWriter(packageListStream); packageListWriter.Write(dlcName); packageListWriter.Flush(); packageListStream.Seek(0, SeekOrigin.Begin); string packageList = "PackageList.txt"; packageListStream.WriteTmpFile(packageList, platform); } // SOUNDBANK var soundbankFileName = String.Format("song_{0}", dlcName); var audioFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name, soundStream, soundbankStream, info.Volume, platform); packPsarc.AddEntry(String.Format("audio/{0}/{1}.bnk", platform.GetPathName()[0].ToLower(), soundbankFileName), soundbankStream); packPsarc.AddEntry(String.Format("audio/{0}/{1}.wem", platform.GetPathName()[0].ToLower(), audioFileNameId), soundStream); // SOUNDBANK PREVIEW var soundbankPreviewFileName = String.Format("song_{0}_preview", dlcName); dynamic audioPreviewFileNameId; var previewVolume = (info.PreviewVolume != null) ? (float)info.PreviewVolume : info.Volume; if (!soundPreviewStream.Equals(soundStream)) audioPreviewFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name + "_Preview", soundPreviewStream, soundbankPreviewStream, previewVolume, platform, true); else audioPreviewFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name + "_Preview", soundPreviewStream, soundbankPreviewStream, info.Volume, platform, true, true); packPsarc.AddEntry(String.Format("audio/{0}/{1}.bnk", platform.GetPathName()[0].ToLower(), soundbankPreviewFileName), soundbankPreviewStream); if (!soundPreviewStream.Equals(soundStream)) packPsarc.AddEntry(String.Format("audio/{0}/{1}.wem", platform.GetPathName()[0].ToLower(), audioPreviewFileNameId), soundPreviewStream); // AGGREGATE GRAPH var aggregateGraphFileName = String.Format("{0}_aggregategraph.nt", dlcName); var aggregateGraph = new AggregateGraph2014(info, platform); aggregateGraph.Serialize(aggregateGraphStream); aggregateGraphStream.Flush(); aggregateGraphStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(aggregateGraphFileName, aggregateGraphStream); var manifestHeader = new ManifestHeader2014<AttributesHeader2014>(platform); var songPartition = new SongPartition(); var songPartitionCount = new SongPartition(); foreach (var arrangement in info.Arrangements) { var arrangementFileName = songPartition.GetArrangementFileName(arrangement.Name, arrangement.ArrangementType).ToLower(); // GAME SONG (SNG) UpdateToneDescriptors(info); GenerateSNG(arrangement, platform); var sngSongFile = File.OpenRead(arrangement.SongFile.File); arrangementStream.Add(sngSongFile); packPsarc.AddEntry(String.Format("songs/bin/{0}/{1}_{2}.sng", platform.GetPathName()[1].ToLower(), dlcName, arrangementFileName), sngSongFile); // XML SONG var xmlSongFile = File.OpenRead(arrangement.SongXml.File); arrangementStream.Add(xmlSongFile); packPsarc.AddEntry(String.Format("songs/arr/{0}_{1}.xml", dlcName, arrangementFileName), xmlSongFile); // MANIFEST var manifest = new Manifest2014<Attributes2014>(); var attribute = new Attributes2014(arrangementFileName, arrangement, info, platform); if (arrangement.ArrangementType != Sng.ArrangementType.Vocal) { attribute.SongPartition = songPartitionCount.GetSongPartition(arrangement.Name, arrangement.ArrangementType); if (attribute.SongPartition > 1) { // Make the second arrangement with the same arrangement type as ALTERNATE arrangement ingame attribute.Representative = 0; attribute.ArrangementProperties.Represent = 0; } } var attributeDictionary = new Dictionary<string, Attributes2014> { { "Attributes", attribute } }; manifest.Entries.Add(attribute.PersistentID, attributeDictionary); var manifestStream = new MemoryStream(); manifestStreamList.Add(manifestStream); manifest.Serialize(manifestStream); manifestStream.Seek(0, SeekOrigin.Begin); var jsonPathPC = "manifests/songs_dlc_{0}/{0}_{1}.json"; var jsonPathConsole = "manifests/songs_dlc/{0}_{1}.json"; packPsarc.AddEntry(String.Format((platform.IsConsole ? jsonPathConsole : jsonPathPC), dlcName, arrangementFileName), manifestStream); // MANIFEST HEADER var attributeHeaderDictionary = new Dictionary<string, AttributesHeader2014> { { "Attributes", new AttributesHeader2014(attribute) } }; if (platform.IsConsole) { // One for each arrangements (Xbox360/PS3) manifestHeader = new ManifestHeader2014<AttributesHeader2014>(platform); manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary); var manifestHeaderStream = new MemoryStream(); manifestHeaderHSONStreamList.Add(manifestHeaderStream); manifestHeader.Serialize(manifestHeaderStream); manifestStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(String.Format("manifests/songs_dlc/{0}_{1}.hson", dlcName, arrangementFileName), manifestHeaderStream); } else { // One for all arrangements (PC/Mac) manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary); } } if (!platform.IsConsole) { manifestHeader.Serialize(manifestHeaderHSANStream); manifestHeaderHSANStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(String.Format("manifests/songs_dlc_{0}/songs_dlc_{0}.hsan", dlcName), manifestHeaderHSANStream); } // SHOWLIGHT Showlights showlight = new Showlights(info); showlight.Serialize(showlightStream); if(showlightStream.CanRead) packPsarc.AddEntry(String.Format("songs/arr/{0}_showlights.xml", dlcName), showlightStream); // XBLOCK GameXblock<Entity2014> game = GameXblock<Entity2014>.Generate2014(info, platform); game.SerializeXml(xblockStream); xblockStream.Flush(); xblockStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(String.Format("gamexblocks/nsongs/{0}.xblock", dlcName), xblockStream); // WRITE PACKAGE packPsarc.Write(output, !platform.IsConsole); output.Flush(); output.Seek(0, SeekOrigin.Begin); output.WriteTmpFile(String.Format("{0}.psarc", dlcName), platform); } } catch (Exception ex) { throw ex; } finally { // Dispose all objects if (soundStream != null) soundStream.Dispose(); if (soundPreviewStream != null) soundPreviewStream.Dispose(); if (rsenumerableRootStream != null) rsenumerableRootStream.Dispose(); if (rsenumerableSongStream != null) rsenumerableSongStream.Dispose(); DeleteTmpFiles(TMPFILES_SNG); DeleteTmpFiles(TMPFILES_ART); } } }
private static void GenerateRS2014SongPsarc(Stream output, DLCPackageData info, Platform platform, int pnum = -1) { // TODO: Benchmark processes and optimize speed dlcName = info.Name.ToLower(); packPsarc = new PSARC.PSARC(); // Stream objects Stream soundStream = null, soundPreviewStream = null, rsenumerableRootStream = null, rsenumerableSongStream = null; try { // ALBUM ART var ddsfiles = info.ArtFiles; if (ddsfiles == null) { string albumArtPath; if (File.Exists(info.AlbumArtPath)) { albumArtPath = info.AlbumArtPath; } else { using (var albumArtStream = new MemoryStream(Resources.albumart2014_256)) { albumArtPath = GeneralExtensions.GetTempFileName(".dds"); albumArtStream.WriteFile(albumArtPath); TMPFILES_ART.Add(albumArtPath); } } ddsfiles = new List<DDSConvertedFile>(); ddsfiles.Add(new DDSConvertedFile() { sizeX = 64, sizeY = 64, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") }); ddsfiles.Add(new DDSConvertedFile() { sizeX = 128, sizeY = 128, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") }); ddsfiles.Add(new DDSConvertedFile() { sizeX = 256, sizeY = 256, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") }); // Convert to DDS ToDDS(ddsfiles); // Save for reuse info.ArtFiles = ddsfiles; } foreach (var dds in info.ArtFiles) { packPsarc.AddEntry(String.Format("gfxassets/album_art/album_{0}_{1}.dds", dlcName, dds.sizeX), new FileStream(dds.destinationFile, FileMode.Open, FileAccess.Read, FileShare.Read)); TMPFILES_ART.Add(dds.destinationFile); } // Lyric Art Texture if (File.Exists(info.LyricArtPath)) packPsarc.AddEntry(String.Format("assets/ui/lyrics/{0}/lyrics_{0}.dds", dlcName), new FileStream(info.LyricArtPath, FileMode.Open, FileAccess.Read, FileShare.Read)); // AUDIO var audioFile = info.OggPath; if (File.Exists(audioFile)) if (platform.IsConsole != audioFile.GetAudioPlatform().IsConsole) soundStream = OggFile.ConvertAudioPlatform(audioFile); else soundStream = File.OpenRead(audioFile); else throw new InvalidOperationException(String.Format("Audio file '{0}' not found.", audioFile)); // AUDIO PREVIEW var previewAudioFile = info.OggPreviewPath; if (File.Exists(previewAudioFile)) if (platform.IsConsole != previewAudioFile.GetAudioPlatform().IsConsole) soundPreviewStream = OggFile.ConvertAudioPlatform(previewAudioFile); else soundPreviewStream = File.OpenRead(previewAudioFile); else soundPreviewStream = soundStream; // FLAT MODEL rsenumerableRootStream = new MemoryStream(Resources.rsenumerable_root); packPsarc.AddEntry("flatmodels/rs/rsenumerable_root.flat", rsenumerableRootStream); rsenumerableSongStream = new MemoryStream(Resources.rsenumerable_song); packPsarc.AddEntry("flatmodels/rs/rsenumerable_song.flat", rsenumerableSongStream); using (var toolkitVersionStream = new MemoryStream()) using (var appIdStream = new MemoryStream()) using (var packageListStream = new MemoryStream()) using (var soundbankStream = new MemoryStream()) using (var soundbankPreviewStream = new MemoryStream()) using (var aggregateGraphStream = new MemoryStream()) using (var manifestHeaderHSANStream = new MemoryStream()) using (var manifestHeaderHSONStreamList = new DisposableCollection<Stream>()) using (var manifestStreamList = new DisposableCollection<Stream>()) using (var arrangementStream = new DisposableCollection<Stream>()) using (var showlightStream = new MemoryStream()) using (var xblockStream = new MemoryStream()) { // TOOLKIT VERSION var stopHere = info; GenerateToolkitVersion(toolkitVersionStream, info.ToolkitInfo.PackageAuthor, info.ToolkitInfo.PackageVersion, info.ToolkitInfo.PackageComment); packPsarc.AddEntry("toolkit.version", toolkitVersionStream); // APP ID if (!platform.IsConsole) { GenerateAppId(appIdStream, info.AppId, platform); packPsarc.AddEntry("appid.appid", appIdStream); } if (platform.platform == GamePlatform.XBox360) { var packageListWriter = new StreamWriter(packageListStream); packageListWriter.Write(dlcName); packageListWriter.Flush(); packageListStream.Seek(0, SeekOrigin.Begin); packageListStream.WriteTmpFile("PackageList.txt", platform); } // SOUNDBANK var soundbankFileName = String.Format("song_{0}", dlcName); var audioFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name, soundStream, soundbankStream, info.Volume, platform); packPsarc.AddEntry(String.Format("audio/{0}/{1}.bnk", platform.GetPathName()[0].ToLower(), soundbankFileName), soundbankStream); packPsarc.AddEntry(String.Format("audio/{0}/{1}.wem", platform.GetPathName()[0].ToLower(), audioFileNameId), soundStream); // SOUNDBANK PREVIEW var soundbankPreviewFileName = String.Format("song_{0}_preview", dlcName); dynamic audioPreviewFileNameId; var previewVolume = info.PreviewVolume ?? info.Volume; audioPreviewFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name + "_Preview", soundPreviewStream, soundbankPreviewStream, previewVolume, platform, true, !(File.Exists(previewAudioFile))); packPsarc.AddEntry(String.Format("audio/{0}/{1}.bnk", platform.GetPathName()[0].ToLower(), soundbankPreviewFileName), soundbankPreviewStream); if (!soundPreviewStream.Equals(soundStream)) packPsarc.AddEntry(String.Format("audio/{0}/{1}.wem", platform.GetPathName()[0].ToLower(), audioPreviewFileNameId), soundPreviewStream); // AGGREGATE GRAPH var aggregateGraphFileName = String.Format("{0}_aggregategraph.nt", dlcName); var aggregateGraph = new AggregateGraph2014.AggregateGraph2014(info, platform); aggregateGraph.Serialize(aggregateGraphStream); aggregateGraphStream.Flush(); aggregateGraphStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(aggregateGraphFileName, aggregateGraphStream); var manifestHeader = new ManifestHeader2014<AttributesHeader2014>(platform); var songPartition = new SongPartition(); var songPartitionCount = new SongPartition(); foreach (var arrangement in info.Arrangements) { if (arrangement.ArrangementType == ArrangementType.ShowLight) continue; var arrangementFileName = songPartition.GetArrangementFileName(arrangement.Name, arrangement.ArrangementType).ToLower(); // GAME SONG (SNG) UpdateToneDescriptors(info); GenerateSNG(arrangement, platform); var sngSongFile = File.OpenRead(arrangement.SongFile.File); arrangementStream.Add(sngSongFile); packPsarc.AddEntry(String.Format("songs/bin/{0}/{1}_{2}.sng", platform.GetPathName()[1].ToLower(), dlcName, arrangementFileName), sngSongFile); // XML SONG var xmlSongFile = File.OpenRead(arrangement.SongXml.File); arrangementStream.Add(xmlSongFile); packPsarc.AddEntry(String.Format("songs/arr/{0}_{1}.xml", dlcName, arrangementFileName), xmlSongFile); // MANIFEST var manifest = new Manifest2014<Attributes2014>(); var attribute = new Attributes2014(arrangementFileName, arrangement, info, platform); if (arrangement.ArrangementType == ArrangementType.Bass || arrangement.ArrangementType == ArrangementType.Guitar) { // TODO: monitor this new code for bugs // represent is set to "1" by default, if there is a bonus then set represent to "0" attribute.Representative = arrangement.BonusArr ? 0 : 1; attribute.ArrangementProperties.Represent = arrangement.BonusArr ? 0 : 1; attribute.SongPartition = songPartitionCount.GetSongPartition(arrangement.Name, arrangement.ArrangementType); if (attribute.SongPartition > 1 && !arrangement.BonusArr) { // for alternate arrangement then both represent and bonus are set to "0" attribute.Representative = 0; attribute.ArrangementProperties.Represent = 0; } } var attributeDictionary = new Dictionary<string, Attributes2014> { { "Attributes", attribute } }; manifest.Entries.Add(attribute.PersistentID, attributeDictionary); var manifestStream = new MemoryStream(); manifestStreamList.Add(manifestStream); manifest.Serialize(manifestStream); manifestStream.Seek(0, SeekOrigin.Begin); const string jsonPathPC = "manifests/songs_dlc_{0}/{0}_{1}.json"; const string jsonPathConsole = "manifests/songs_dlc/{0}_{1}.json"; packPsarc.AddEntry(String.Format((platform.IsConsole ? jsonPathConsole : jsonPathPC), dlcName, arrangementFileName), manifestStream); // MANIFEST HEADER var attributeHeaderDictionary = new Dictionary<string, AttributesHeader2014> { { "Attributes", new AttributesHeader2014(attribute) } }; if (platform.IsConsole) { // One for each arrangements (Xbox360/PS3) manifestHeader = new ManifestHeader2014<AttributesHeader2014>(platform); manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary); var manifestHeaderStream = new MemoryStream(); manifestHeaderHSONStreamList.Add(manifestHeaderStream); manifestHeader.Serialize(manifestHeaderStream); manifestStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(String.Format("manifests/songs_dlc/{0}_{1}.hson", dlcName, arrangementFileName), manifestHeaderStream); } else { // One for all arrangements (PC/Mac) manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary); } } if (!platform.IsConsole) { manifestHeader.Serialize(manifestHeaderHSANStream); manifestHeaderHSANStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(String.Format("manifests/songs_dlc_{0}/songs_dlc_{0}.hsan", dlcName), manifestHeaderHSANStream); } // XML SHOWLIGHTS var shlArr = info.Arrangements.FirstOrDefault(ar => ar.ArrangementType == ArrangementType.ShowLight); if (shlArr != null && shlArr.SongXml.File != null) using (var fs = File.OpenRead(shlArr.SongXml.File)) fs.CopyTo(showlightStream); else { var showlight = new Showlights(info); showlight.Serialize(showlightStream); string shlFilePath = Path.Combine(Path.GetDirectoryName(info.Arrangements[0].SongXml.File), String.Format("{0}_showlights.xml", "cst")); using (FileStream file = new FileStream(shlFilePath, FileMode.Create, FileAccess.Write)) showlightStream.WriteTo(file); } if (showlightStream.CanRead && showlightStream.Length > 0) packPsarc.AddEntry(String.Format("songs/arr/{0}_showlights.xml", dlcName), showlightStream); // XBLOCK var game = GameXblock<Entity2014>.Generate2014(info, platform); game.SerializeXml(xblockStream); xblockStream.Flush(); xblockStream.Seek(0, SeekOrigin.Begin); packPsarc.AddEntry(String.Format("gamexblocks/nsongs/{0}.xblock", dlcName), xblockStream); // WRITE PACKAGE packPsarc.Write(output, !platform.IsConsole); output.WriteTmpFile(String.Format("{0}.psarc", dlcName), platform); } } finally { // Dispose all objects if (soundStream != null) soundStream.Dispose(); if (soundPreviewStream != null) soundPreviewStream.Dispose(); if (rsenumerableRootStream != null) rsenumerableRootStream.Dispose(); if (rsenumerableSongStream != null) rsenumerableSongStream.Dispose(); if (pnum <= 1) DeleteTmpFiles(TMPFILES_ART); DeleteTmpFiles(TMPFILES_SNG); } }