public void play(object sender, EventArgs args)
        {
            Random rand = new Random ();
            int computer = rand.Next (0, 3);
            var playerChoice = "";
            var computerChoice = "";

            paragraph.Text = "Computer chose ";
            if (computer == 0) {
                computerChoice = "Rock";
            }
            if (computer == 1) {
                computerChoice = "Paper";
            }
            if (computer == 2) {
                computerChoice = "Scissors";
            }

            computerChoiceLabel.Text = computerChoice;

            if (rockButton.Checked == true) {
                playerChoice = "Rock";
            }
            else if (paperButton.Checked == true) {
                playerChoice = "Paper";
            }
            else if (scissorsButton.Checked == true) {
                playerChoice = "Scissors";
            }

            var game = new Game ();

            gameOutcome.Text = game.PlayTurn (playerChoice, computerChoice);
        }
 public void Init()
 {
     testGame = new Game ();
 }