public void computerThrowsRock() { bool computerWins = false; bool playerWins = false; bool computerChoiceRock = true; string playerChoice = Console.ReadLine(); PlayerThrow playerThrow = new PlayerThrow(); playerChoice = playerThrow.playerSign(); switch (playerChoice) { case "Paper": Console.WriteLine("Paper covers rock. Player wins."); playerWins = true; break; case "Scissors": Console.WriteLine("Rock crushes scissors. Computer wins."); computerWins = true; break; case "Lizard": Console.WriteLine("Rock crushes lizard. Computer wins"); computerWins = true; break; case "Spock": Console.WriteLine("Spock vaporizes rock. Player wins."); playerWins = true; break; default: Console.WriteLine("Rocks smash into each other. No winner."); break; } }
public void computerThrowSpock() { bool computerWins = false; bool playerWins = false; string computerChoiceSpock; string playerChoice = Console.ReadLine(); PlayerThrow playerThrow = new PlayerThrow(); playerChoice = playerThrow.playerSign(); switch (playerChoice) { case "Rock": Console.WriteLine("Spock vaporizes rock. Computer wins."); computerWins = true; break; case "Paper": Console.WriteLine("Paper disproves Spock. Player wins."); playerWins = true; break; case "Scissors": Console.WriteLine("Spock smashes scissors. Computer wins"); computerWins = true; break; case "Lizard": Console.WriteLine("Lizard poisons Spock. Player wins."); playerWins = true; break; default: Console.WriteLine("Spock battles Spock, universe implodes. No winner."); break; } }
public void computerThrowsRock() { bool computerWins = false; bool playerWins = false; bool computerChoicePaper = true; string playerChoice = Console.ReadLine(); PlayerThrow playerThrow = new PlayerThrow(); playerChoice = playerThrow.playerSign(); switch (playerChoice) { case "Rock": Console.WriteLine("Paper covers rock. Computer wins."); computerWins = true; break; case "Scissors": Console.WriteLine("Scissors cut paper. Player wins."); playerWins = true; break; case "Lizard": Console.WriteLine("Lizard eats paper. Player wins"); playerWins = true; break; case "Spock": Console.WriteLine("Paper disproves Spock. Computer wins."); computerWins = true; break; default: Console.WriteLine("Papers float to ground. No winner."); break; } }
public void computerThrowsLizard() { bool computerWins = false; bool playerWins = false; bool computerChoiceLizard = true; string playerChoice = Console.ReadLine(); PlayerThrow playerThrow = new PlayerThrow(); playerChoice = playerThrow.playerSign(); switch (playerChoice) { case "Rock": Console.WriteLine("Rock crushes lizard. Player wins."); playerWins = true; break; case "Paper": Console.WriteLine("Lizard eats paper. Computer wins.") ; computerWins = true; break; case "Scissors": Console.WriteLine("Scissors decapiitate lizard. Player wins"); playerWins = true; break; case "Spock": Console.WriteLine("Lizard poisons Spock. Computer wins."); computerWins = true; break; default: Console.WriteLine("Scissors commence duel. No winner."); break; } }