public GameViewModel GetStartUpVals(GameViewModel model) { DataLayer.Game.Opponents Opponents = new DataLayer.Game.Opponents(); List<tblPlayerType> tblPlayerTypes = Opponents.GetOpponents(); DataLayer.Game.Match Match = new Match(); List<tblLookupMoveType> MovesTypes = Match.GetStandardMoveSet(); foreach (var opponent in tblPlayerTypes) { SelectListItem l = new SelectListItem(); l.Text = opponent.PlayerType; l.Value = opponent.PlayerType; //l.Value = opponent.PlayerTypeId.ToString(); model.OpponentsList.Add(l); } foreach (var move in MovesTypes) { SelectListItem l = new SelectListItem(); l.Text = move.MoveTypeName; l.Value = move.MoveTypeName; //l.Value = move.MoveTypeId.ToString(); model.MoveSetList.Add(l); } model.CurrentRound = 1; return model; }
public Dictionary<Guid, bool> InitMatch(string numOfRounds) { DataLayer.Game.Match Match = new Match(); return Match.CreateMatchId(numOfRounds); }