static void Main(string[] args) { Battlefield battle = new Battlefield(); battle.RunBattle(); ////instantiate three robot objects and three Dinosaur objects and assign the appropriate vaules to all the objects Robot robotOne = new Robot("Sam", 1000, 25, "Mace", 10); Robot robotTwo = new Robot("Larry", 900, 15, "Sword", 40); Robot robotThree = new Robot("John", 950, 20, "Hammer", 20); Dinosaur dinosaurOne = new Dinosaur("Brontosaurus", 1000, 20, 30); Dinosaur dinosaurTwo = new Dinosaur("Trex", 1500, 12, 30); Dinosaur dinosaurThree = new Dinosaur("Plateosaurus", 1200, 15, 20); //robotOne.AttackDinosaur(dinosaurOne); //robotOne.AttackDinosaur(dinosaurTwo); //robotOne.AttackDinosaur(dinosaurThree); }
static void Main(string[] args) { Battlefield battlefield = new Battlefield(); battlefield.RunBattle(); }