예제 #1
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 public void RobotAttack(Dinosaur dinosaur)
 {
     dinosaur.dinosaurHealth -= robotAttackPower;
 }
예제 #2
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 public Herd()
 {
     tRex        = new Dinosaur("T-rex");
     pterodactyl = new Dinosaur("Pterodactyl");
     stegosaurus = new Dinosaur("stegosaurus");
 }
예제 #3
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 //member methods
 public void AttackDinosaur(Dinosaur anyDino)
 {
     anyDino.health      = anyDino.health - 25;
     anyDino.attackPower = anyDino.attackPower - 10;
     anyDino.energy      = anyDino.energy - 10;
 }
예제 #4
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 //member methods
 public void Attack(Dinosaur dinosaurAttacked)
 {
     dinosaurAttacked.health -= weapon.attackPower;
 }
예제 #5
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 public void AddDinoToHerd(Dinosaur dino)
 {
     dinosaurs.Add(dino);
 }
예제 #6
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 //Member Methods
 public void AttackDino(Dinosaur dinosaurs, Weapon weapons)
 {
     dinosaurs.dinoHealth -= weapons.attackPower;
 }
예제 #7
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 public void PopulateDinosaurOptions(Dinosaur dinosaur)
 {
     listOfDinosaurOptions.Add(dinosaur);
 }
예제 #8
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 public void PopulateHerd(Dinosaur dinosaur)
 {
     dinosaurInventory.Add(dinosaur);
     listOfDinosaurOptions.Remove(dinosaur);
 }