public void Should_Not_Allow_Robot_To_Be_Deployed_If_BattleArena_Is_Not_Created() { _currentGame.BattleArena = null; var robot = new RobotFactory().Create(5, 5, StringConstants.East); Assert.Throws<InvalidOperationException>(() => _currentGame.Deploy(robot)); Assert.IsNull(_currentGame.BattleArena); }
public void Shoud_Not_Allow_Robot_To_Be_Deployed_Outside_Of_BattleArena() { var robot = new RobotFactory().Create(10, 10, StringConstants.East); Assert.Throws<InvalidOperationException>(() => _currentGame.Deploy(robot)); Assert.IsNotNull(_currentGame.Robots); Assert.AreEqual(0, _currentGame.Robots.Count); }
protected Robot CreateRobot(int x, int y, string direction) { var robot = new RobotFactory().Create(x, y, direction); robot.BattleArena = _currentGame.BattleArena; return robot; }
public void Should_Not_Validate_Robot_Position_If_YCoordinate_Is_Greater_Than_BattleArena_Height() { var robot = new RobotFactory().Create(2, 10, StringConstants.East); Assert.Throws<InvalidOperationException>(() => _currentGame.ValidateRobotPosition(robot)); }