예제 #1
0
        public void UpdatePosition_MoveToPositionWithSpinner()
        {
            var grid = Program.InitializeGrid(5, 5);
            var spinner = new Spinner(270, new [] { 1, 0 }, grid);
            grid[grid.FirstOrDefault(g => g.Key.SequenceEqual(spinner.Position)).Key] = spinner;
            var robot = new Robot();

            robot = robot.UpdatePosition(spinner.Position, grid);

            Assert.IsTrue(robot.Position.SequenceEqual(new[] { 1, 0 }));
            Assert.AreEqual(3, robot.Direction);
        }
예제 #2
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        public void UpdatePosition_MoveToPositionWithRock()
        {
            var grid = Program.InitializeGrid(5, 5);
            var rock = new Rock(new [] { 0, 0 }, grid);
            grid[grid.FirstOrDefault(g => g.Key.SequenceEqual(rock.Position)).Key] = rock;
            var robot = new Robot();

            robot = robot.UpdatePosition(rock.Position, grid);

            Assert.IsTrue(robot.Position.SequenceEqual(new[] { 0, 0 }));
        }
예제 #3
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        public void UpdatePosition_MoveToEmptyPosition()
        {
            var grid = Program.InitializeGrid(5, 5);
            var robot = new Robot();

            robot = robot.UpdatePosition(new[] {1, 0}, grid);

            Assert.IsTrue(robot.Position.SequenceEqual(new[] {1, 0}));
        }
예제 #4
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        public void UpdatePosition_MoveToPositionWithHole()
        {
            var grid = Program.InitializeGrid(5, 5);
            var hole = new Hole(new[] {3, 3}, new[] {1, 0}, grid);
            grid[grid.FirstOrDefault(g => g.Key.SequenceEqual(hole.Position)).Key] = hole;
            var robot = new Robot();

            robot = robot.UpdatePosition(hole.Position, grid);

            Assert.IsTrue(robot.Position.SequenceEqual(new[] { 3, 3 }));
        }
예제 #5
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        public void UpdatePosition_MoveOutOfBounds()
        {
            var grid = Program.InitializeGrid(5, 5);
            var robot = new Robot();

            robot = robot.UpdatePosition(new[] { -1, -1 }, grid);

            Assert.IsTrue(robot.Position.SequenceEqual(new[] { 0, 0 }));
        }