public static void read(RobotFile f, Stream s) { MacBinary mbin = new MacBinary(s); f.name = mbin.filename; if (mbin.res.Contains(resPasswordType) && mbin.res[resPasswordType].Contains(resPasswordID)) { byte[] passbytes = mbin.res[resPasswordType][resPasswordID].data; f.password = MacUtil.readString(passbytes, 0, passbytes.Length); f.locked = true; } else { f.locked = false; } if (mbin.res.Contains(resCodeLengthType) && mbin.res[resCodeLengthType].Contains(resCodeLengthID) && mbin.res.Contains(resRobotCodeType) && mbin.res[resRobotCodeType].Contains(resRobotCodeID)) { //int codelen = Util.read16(mbin.res[resCodeLengthType][resCodeLengthID].data, 0); f.program = mbin.res[resRobotCodeType][resRobotCodeID].data; } if (mbin.res.Contains(resColorIconType)) { MacResourceType t = mbin.res[resColorIconType]; for (int i = 0; i < 10; i++) { if (!t.Contains(resIconMinID + i)) { continue; } byte[] iconbytes = t[resIconMinID + i].data; // FIXME: set up icon } } if (mbin.res.Contains(resIconType)) { MacResourceType t = mbin.res[resIconType]; for (int i = 0; i < 10; i++) { if (f.icons[i] != null || !t.Contains(resIconMinID + i)) { continue; } byte[] iconbytes = t[resIconMinID + i].data; // FIXME: set up icon } } if (mbin.res.Contains(resSoundType)) { MacResourceType t = mbin.res[resSoundType]; for (int i = 0; i < 10; i++) { if (!t.Contains(resSoundMinID + i)) { continue; } byte[] soundbytes = t[resSoundMinID + i].data; // FIXME: set up sound } } if (mbin.res.Contains(resHardwareType) && mbin.res[resHardwareType].Contains(resHardwareID)) { byte[] hardbytes = mbin.res[resHardwareType][resHardwareID].data; if (hardbytes.Length >= 40) { f.hardware.energyMax = MacUtil.read16(hardbytes, 0); f.hardware.damageMax = MacUtil.read16(hardbytes, 2); f.hardware.shieldMax = MacUtil.read16(hardbytes, 4); f.hardware.processorSpeed = MacUtil.read16(hardbytes, 6); int gun = MacUtil.read16(hardbytes, 8); switch (gun) { case 1: f.hardware.gunType = BulletType.Rubber; break; case 3: f.hardware.gunType = BulletType.Explosive; break; case 2: default: f.hardware.gunType = BulletType.Normal; break; } f.hardware.hasMissiles = MacUtil.read16(hardbytes, 10) > 0; f.hardware.hasTacNukes = MacUtil.read16(hardbytes, 12) > 0; // ignore advantages f.hardware.hasLasers = MacUtil.read16(hardbytes, 16) > 0; f.hardware.hasHellbores = MacUtil.read16(hardbytes, 18) > 0; f.hardware.hasDrones = MacUtil.read16(hardbytes, 20) > 0; f.hardware.hasMines = MacUtil.read16(hardbytes, 22) > 0; f.hardware.hasStunners = MacUtil.read16(hardbytes, 24) > 0; f.hardware.noNegEnergy = MacUtil.read16(hardbytes, 26) > 0; f.hardware.probeFlag = MacUtil.read16(hardbytes, 28) > 0; f.hardware.deathIconFlag = MacUtil.read16(hardbytes, 30) > 0; f.hardware.collisionIconFlag = MacUtil.read16(hardbytes, 32) > 0; f.hardware.shieldHitIconFlag = MacUtil.read16(hardbytes, 34) > 0; f.hardware.hitIconFlag = MacUtil.read16(hardbytes, 36) > 0; f.hardware.shieldOnIconFlag = MacUtil.read16(hardbytes, 38) > 0; } } if (mbin.res.Contains(resTurretType) && mbin.res[resTurretType].Contains(resTurretID)) { byte[] turtbytes = mbin.res[resTurretType][resTurretID].data; if (turtbytes.Length >= 2) { int turt = MacUtil.read16(turtbytes, 0); switch (turt) { case 2: f.turretType = TurretType.Dot; break; case 3: f.turretType = TurretType.None; break; case 1: default: f.turretType = TurretType.Line; break; } } } }
public MacResourceFork(Stream input) { long start = input.Position; byte[] buf; // Read the resource fork header buf = new byte[16]; if (input.Read(buf, 0, 16) != 16) throw new MacResourceForkException("Could not read header."); long dataoffset = start + MacUtil.read32(buf, 0); long mapoffset = start + MacUtil.read32(buf, 4); long typelistoffset, namelistoffset; byte[] typelist; { // Seek to the resource map input.Seek(mapoffset, SeekOrigin.Begin); // Read the resource map header buf = new byte[30]; if (input.Read(buf, 0, 30) != 30) throw new MacResourceForkException("Could not read resource map header."); typelistoffset = mapoffset + MacUtil.read16(buf, 24); namelistoffset = mapoffset + MacUtil.read16(buf, 26); int numtypes = MacUtil.read16(buf, 28) + 1; // Create the types dictionary types = new Dictionary<string,MacResourceType>(numtypes); // Read the resource type list int listlen = numtypes * 8; typelist = new byte[listlen]; if (input.Read(typelist, 0, listlen) != listlen) throw new MacResourceForkException("Could not read resource type list header."); } // Walk the resource type list for (int i = 0; i < typelist.Length; i += 8) { MacResourceType type; long reflistoffset; byte[] reflist; { // Read the resource type list entry String typename = MacUtil.readString(typelist, i, 4); int numresources = MacUtil.read16(typelist, i + 4); reflistoffset = typelistoffset + MacUtil.read16(typelist, i + 6); // Create the resource type type = new MacResourceType(typename, numresources); types.Add(typename, type); // Seek to the reference list for this type input.Seek(reflistoffset, SeekOrigin.Begin); // Read the reference list int listlen = numresources * 12; reflist = new byte[listlen]; if (input.Read(reflist, 0, listlen) != listlen) throw new MacResourceForkException("Could not read the reference list."); } for (int j = 0; j < reflist.Length; j += 12) { // Read the reference list entry int id = MacUtil.read16(reflist, j); long resnameoffset = MacUtil.read16(reflist, j + 2); long resdataoffset = dataoffset + MacUtil.read24(reflist, j + 5); String name = null; if (resnameoffset != -1) { // Seek to the name list entry resnameoffset += namelistoffset; input.Seek(resnameoffset, SeekOrigin.Begin); // Read the resource name int resnamelen = input.ReadByte(); buf = new byte[resnamelen]; if (input.Read(buf, 0, resnamelen) != resnamelen) throw new MacResourceForkException("Could not read resource name."); name = MacUtil.readString(buf, 0, resnamelen); } // Seek to the resource data input.Seek(resdataoffset, SeekOrigin.Begin); // Create the resource MacResource res = new MacResource(input, type.type, name, id); type.Add(res); } } }
public MacResourceFork(Stream input) { long start = input.Position; byte[] buf; // Read the resource fork header buf = new byte[16]; if (input.Read(buf, 0, 16) != 16) { throw new MacResourceForkException("Could not read header."); } long dataoffset = start + MacUtil.read32(buf, 0); long mapoffset = start + MacUtil.read32(buf, 4); long typelistoffset, namelistoffset; byte[] typelist; { // Seek to the resource map input.Seek(mapoffset, SeekOrigin.Begin); // Read the resource map header buf = new byte[30]; if (input.Read(buf, 0, 30) != 30) { throw new MacResourceForkException("Could not read resource map header."); } typelistoffset = mapoffset + MacUtil.read16(buf, 24); namelistoffset = mapoffset + MacUtil.read16(buf, 26); int numtypes = MacUtil.read16(buf, 28) + 1; // Create the types dictionary types = new Dictionary <string, MacResourceType>(numtypes); // Read the resource type list int listlen = numtypes * 8; typelist = new byte[listlen]; if (input.Read(typelist, 0, listlen) != listlen) { throw new MacResourceForkException("Could not read resource type list header."); } } // Walk the resource type list for (int i = 0; i < typelist.Length; i += 8) { MacResourceType type; long reflistoffset; byte[] reflist; { // Read the resource type list entry String typename = MacUtil.readString(typelist, i, 4); int numresources = MacUtil.read16(typelist, i + 4); reflistoffset = typelistoffset + MacUtil.read16(typelist, i + 6); // Create the resource type type = new MacResourceType(typename, numresources); types.Add(typename, type); // Seek to the reference list for this type input.Seek(reflistoffset, SeekOrigin.Begin); // Read the reference list int listlen = numresources * 12; reflist = new byte[listlen]; if (input.Read(reflist, 0, listlen) != listlen) { throw new MacResourceForkException("Could not read the reference list."); } } for (int j = 0; j < reflist.Length; j += 12) { // Read the reference list entry int id = MacUtil.read16(reflist, j); long resnameoffset = MacUtil.read16(reflist, j + 2); long resdataoffset = dataoffset + MacUtil.read24(reflist, j + 5); String name = null; if (resnameoffset != -1) { // Seek to the name list entry resnameoffset += namelistoffset; input.Seek(resnameoffset, SeekOrigin.Begin); // Read the resource name int resnamelen = input.ReadByte(); buf = new byte[resnamelen]; if (input.Read(buf, 0, resnamelen) != resnamelen) { throw new MacResourceForkException("Could not read resource name."); } name = MacUtil.readString(buf, 0, resnamelen); } // Seek to the resource data input.Seek(resdataoffset, SeekOrigin.Begin); // Create the resource MacResource res = new MacResource(input, type.type, name, id); type.Add(res); } } }