// Token: 0x06000560 RID: 1376 RVA: 0x00015DB0 File Offset: 0x00013FB0 private static void HandleEffectClientInternal(NetworkMessage netMsg) { netMsg.ReadMessage <EffectManager.EffectMessage>(EffectManager.incomingEffectMessage); if (EffectCatalog.GetEffectDef(EffectManager.incomingEffectMessage.effectIndex) == null) { return; } EffectManager.SpawnEffect(EffectManager.incomingEffectMessage.effectIndex, EffectManager.incomingEffectMessage.effectData, false); }
// Token: 0x0600055E RID: 1374 RVA: 0x00015BF4 File Offset: 0x00013DF4 public static void SpawnEffect(EffectIndex effectIndex, EffectData effectData, bool transmit) { if (transmit) { EffectManager.TransmitEffect(effectIndex, effectData, null); if (NetworkServer.active) { return; } } if (NetworkClient.active) { if (effectData.networkSoundEventIndex != NetworkSoundEventIndex.Invalid) { PointSoundManager.EmitSoundLocal(NetworkSoundEventCatalog.GetAkIdFromNetworkSoundEventIndex(effectData.networkSoundEventIndex), effectData.origin); } EffectDef effectDef = EffectCatalog.GetEffectDef(effectIndex); if (effectDef == null) { return; } string spawnSoundEventName = effectDef.spawnSoundEventName; if (!string.IsNullOrEmpty(spawnSoundEventName)) { PointSoundManager.EmitSoundLocal((AkEventIdArg)spawnSoundEventName, effectData.origin); } SurfaceDef surfaceDef = SurfaceDefCatalog.GetSurfaceDef(effectData.surfaceDefIndex); if (surfaceDef != null) { string impactSoundString = surfaceDef.impactSoundString; if (!string.IsNullOrEmpty(impactSoundString)) { PointSoundManager.EmitSoundLocal((AkEventIdArg)impactSoundString, effectData.origin); } } if (!VFXBudget.CanAffordSpawn(effectDef.prefabVfxAttributes)) { return; } if (effectDef.cullMethod != null && !effectDef.cullMethod(effectData)) { return; } EffectData effectData2 = effectData.Clone(); EffectComponent component = UnityEngine.Object.Instantiate <GameObject>(effectDef.prefab, effectData2.origin, effectData2.rotation).GetComponent <EffectComponent>(); if (component) { component.effectData = effectData2.Clone(); } } }
public static void Init() { EffectCatalog.SetEntries(EffectCatalog.GetDefaultEffectDefs()); }
// Token: 0x0600055D RID: 1373 RVA: 0x00015BE3 File Offset: 0x00013DE3 public static void SpawnEffect(GameObject effectPrefab, EffectData effectData, bool transmit) { EffectManager.SpawnEffect(EffectCatalog.FindEffectIndexFromPrefab(effectPrefab), effectData, transmit); }