예제 #1
0
파일: RivenSharp.cs 프로젝트: betw01/detu
        private static void onLoad(EventArgs args)
        {
            try
            {
                if (Riven.Player.ChampionName != "Riven")
                {
                    return;
                }


                Game.PrintChat("RivenSharp by DeTuKs");
                Config = new Menu("Riven - Sharp", "Riven", true);
                //Orbwalkervar menu = new Menu("My Mainmenu", "my_mainmenu", true);
                var orbwalkerMenu = new Menu("LX Orbwalker", "my_Orbwalker");
                LXOrbwalker.AddToMenu(orbwalkerMenu);
                Config.AddSubMenu(orbwalkerMenu);
                //TS
                var TargetSelectorMenu = new Menu("Target Selector", "Target Selector");
                SimpleTs.AddToMenu(TargetSelectorMenu);
                Config.AddSubMenu(TargetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("Combo Sharp", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("forceQE", "Use Q after E")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("packets", "Use packet cast")).SetValue(true);

                //Haras
                Config.AddSubMenu(new Menu("Harass Sharp", "haras"));
                Config.SubMenu("haras").AddItem(new MenuItem("doHarasE", "Harass enemy E")).SetValue(new KeyBind('G', KeyBindType.Press, false));
                Config.SubMenu("haras").AddItem(new MenuItem("doHarasQ", "Harass enemy Q")).SetValue(new KeyBind('T', KeyBindType.Press, false));

                //Drawing
                Config.AddSubMenu(new Menu("Drawing Sharp", "draw"));
                Config.SubMenu("draw").AddItem(new MenuItem("doDraw", "Dissable drawings")).SetValue(false);
                Config.SubMenu("draw").AddItem(new MenuItem("drawHp", "Draw pred hp")).SetValue(true);

                //Debug
                Config.AddSubMenu(new Menu("Debug", "debug"));
                Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('0', KeyBindType.Press, false));

                Config.AddToMainMenu();

                Drawing.OnDraw     += onDraw;
                Drawing.OnEndScene += OnEndScene;
                Game.OnGameUpdate  += OnGameUpdate;

                GameObject.OnCreate            += OnCreateObject;
                GameObject.OnDelete            += OnDeleteObject;
                GameObject.OnPropertyChange    += OnPropertyChange;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;

                Game.OnGameSendPacket    += OnGameSendPacket;
                Game.OnGameProcessPacket += OnGameProcessPacket;

                Riven.setSkillshots();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }
예제 #2
0
        private static void onLoad(EventArgs args)
        {
            try
            {
                if (Riven.Player.ChampionName != "Riven")
                {
                    return;
                }

                Game.PrintChat("RivenSharp by DeTuKs 鍔犺浇鎴愬姛!姹夊寲by浜岀嫍!QQ缇361630847");
                Config = new Menu("RivenV2浜岀嫍姹夊寲", "Riven", true);
                //Orbwalkervar menu = new Menu("My Mainmenu", "my_mainmenu", true);
                var orbwalkerMenu = new Menu("LX璧扮爫", "my_Orbwalker");
                LXOrbwalker.AddToMenu(orbwalkerMenu);
                Config.AddSubMenu(orbwalkerMenu);
                //TS
                var TargetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");
                SimpleTs.AddToMenu(TargetSelectorMenu);
                Config.AddSubMenu(TargetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("杩炴嫑", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("forceQE", "鍏圗鍚嶲")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("packets", "浣跨敤灏佸寘")).SetValue(true);

                //Haras
                Config.AddSubMenu(new Menu("楠氭壈", "haras"));
                Config.SubMenu("haras").AddItem(new MenuItem("doHarasE", "E楠氭壈鏁屼汉")).SetValue(new KeyBind('G', KeyBindType.Press, false));
                Config.SubMenu("haras").AddItem(new MenuItem("doHarasQ", "Q楠氭壈鏁屼汉")).SetValue(new KeyBind('T', KeyBindType.Press, false));

                //Drawing
                Config.AddSubMenu(new Menu("鑼冨洿", "draw"));
                Config.SubMenu("draw").AddItem(new MenuItem("doDraw", "鏈€杩滄妧鑳借寖鍥磡")).SetValue(false);
                Config.SubMenu("draw").AddItem(new MenuItem("drawHp", "杩炴嫑閫犳垚HP")).SetValue(true);

                //Debug
                Config.AddSubMenu(new Menu("璋冭瘯", "debug"));
                Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "鐩爣璋冭瘯")).SetValue(new KeyBind('0', KeyBindType.Press, false));

                Config.AddToMainMenu();

                Drawing.OnDraw     += onDraw;
                Drawing.OnEndScene += OnEndScene;
                Game.OnGameUpdate  += OnGameUpdate;

                GameObject.OnCreate            += OnCreateObject;
                GameObject.OnDelete            += OnDeleteObject;
                GameObject.OnPropertyChange    += OnPropertyChange;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;

                Game.OnGameSendPacket    += OnGameSendPacket;
                Game.OnGameProcessPacket += OnGameProcessPacket;

                Riven.setSkillshots();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }
예제 #3
0
        private static void onLoad(EventArgs args)
        {
            try
            {
                Game.PrintChat("RivenSharp by DeTuKs");
                Config = new Menu("【無為汉化】瑞文V2", "Riven", true);
                //Orbwalkervar menu = new Menu("My Mainmenu", "my_mainmenu", true);
                var orbwalkerMenu = new Menu("LX 走砍", "my_Orbwalker");
                LXOrbwalker.AddToMenu(orbwalkerMenu);
                Config.AddSubMenu(orbwalkerMenu);
                //TS
                var TargetSelectorMenu = new Menu("目标选择", "Target Selector");
                SimpleTs.AddToMenu(TargetSelectorMenu);
                Config.AddSubMenu(TargetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("连招", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("useR", "使用 R")).SetValue(new KeyBind('Z', KeyBindType.Toggle, true));
                Config.SubMenu("combo").AddItem(new MenuItem("forceQE", "使用Q后E")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("packets", "使用封包")).SetValue(true);

                //Haras
                Config.AddSubMenu(new Menu("骚扰", "haras"));
                Config.SubMenu("haras").AddItem(new MenuItem("doHarasE", "使用 E")).SetValue(new KeyBind('G', KeyBindType.Press, false));
                Config.SubMenu("haras").AddItem(new MenuItem("doHarasQ", "使用 Q")).SetValue(new KeyBind('T', KeyBindType.Press, false));

                //Drawing
                Config.AddSubMenu(new Menu("绘制", "draw"));
                Config.SubMenu("draw").AddItem(new MenuItem("doDraw", "清除绘制")).SetValue(false);
                Config.SubMenu("draw").AddItem(new MenuItem("drawHp", "显示伤害")).SetValue(true);

                //Debug
                Config.AddSubMenu(new Menu("调试", "debug"));
                Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "调试目标")).SetValue(new KeyBind('0', KeyBindType.Press, false));

                Config.AddSubMenu(new Menu("無為汉化", "by wuwei"));
                Config.SubMenu("by wuwei").AddItem(new MenuItem("qunhao", "汉化群:386289593"));
                Config.AddToMainMenu();

                Drawing.OnDraw     += onDraw;
                Drawing.OnEndScene += OnEndScene;
                Game.OnGameUpdate  += OnGameUpdate;

                GameObject.OnCreate            += OnCreateObject;
                GameObject.OnDelete            += OnDeleteObject;
                GameObject.OnPropertyChange    += OnPropertyChange;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;

                Game.OnGameSendPacket    += OnGameSendPacket;
                Game.OnGameProcessPacket += OnGameProcessPacket;

                Riven.setSkillshots();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }