public RivalsForm() { var levels = LoadLevels().ToArray(); scenePainter = new ScenePainter(levels); scaledViewPanel = new ScaledViewPanel(scenePainter) { Dock = DockStyle.Fill }; CreateLayout(levels); timer = new Timer { Interval = 20 }; timer.Tick += TimerTick; timer.Start(); }
public ScaledViewPanel(ScenePainter painter) : this() { this.painter = painter; }