예제 #1
0
파일: WMI.cs 프로젝트: Riva3000/Riva.Input
        /// <summary>
        /// Enumerates list of PlugNPlay devices connected to the system.
        /// Finds ones that match XBox Controller signature.
        /// Extracts and returns number that matches first 4 bytes of devices' DirectInput ProductGuid.
        /// </summary>
        /// <param name="collection">ManagementObjectCollection retrieved from WMI.</param>
        /// <returns>
        /// For each XBox controller found returns:
        /// string representation of 8 digits hexa number
        /// that matches first 4 bytes of that device's DirectInput ProductGuid.
        /// </returns>
        public static string[] GetAllXInputDevicesVIDPIDsFromPnPDevices_AsStrings(ManagementObjectCollection collection)
        {
            List <string> xb_VIDPIDs = new List <string>();

            string deviceID;

            foreach (ManagementObject obj in collection)
            {
                deviceID = (string)obj.GetPropertyValue("DeviceID");
                if (deviceID.Contains(XInputDeviceIDMarker))
                {
                    xb_VIDPIDs.Add(Get_PID_VID(deviceID));
                }
            }

            var comparerOrdNoCase = new StringEqualityComparerOrdinalNoCase();

            return(xb_VIDPIDs.Distinct(comparerOrdNoCase).ToArray());
        }
예제 #2
0
        /// <summary>
        /// Normally for internal use only. Call if user has attached new Gamepads,
        /// or detached Gamepads you want discarded.
        /// Otherwise, loaded once on first Devices request and does not reflect changes in gamepads attachment.
        /// TODO: Do this better ?
        /// </summary>
        public static void ReloadDevices()
        {
            if (_Devices == null)
            {
                _Devices = new List <DirectInputGamepad>(16);
            }
            else
            {
                _Devices.Clear();
            }

            // gamepads are generally misidentified as Joysticks in DirectInput... get both

            var devices =
                Enumerable.Concat(
                    Manager.GetDevices(DeviceType.Gamepad, EnumDevicesFlags.AttachedOnly)
                    .Cast <DeviceInstance>()
                    .Select(di => new { DeviceInstance = di, GamingDeviceType = GamingDeviceType.Gamepad })
                    ,

                    Manager.GetDevices(DeviceType.Joystick, EnumDevicesFlags.AttachedOnly)
                    .Cast <DeviceInstance>()
                    .Select(di => new { DeviceInstance = di, GamingDeviceType = GamingDeviceType.Joystick })
                    );

            if (ExcludeXInputDevices)
            {
                uint[] xInputDevices_VIDPIDs = WMI.GetAllXInputDevicesVIDPIDsFromPnPDevices();

                devices = devices
                          .Where(dii => xInputDevices_VIDPIDs.Contains(dii.DeviceInstance.ProductGuid.PartA()) == false);
            }

            var comparerOrdNoCase = new StringEqualityComparerOrdinalNoCase();

            var groups = devices
                         //.GroupBy(di => di.ProductName, stringEqualityComparerOrdinal);
                         .ToLookup(a => a.DeviceInstance.ProductName, comparerOrdNoCase);

            foreach (var group in groups)
            {
                if (group.Count() == 1)
                {
                    var deviceInfo = group.First();
                    _Devices.Add(
                        new DirectInputGamepad(
                            deviceInfo.DeviceInstance,
                            deviceInfo.DeviceInstance.ProductName,
                            deviceInfo.GamingDeviceType
                            )
                        );
                }
                else
                {
                    int i = 1;
                    foreach (var deviceInfo in group)
                    {
                        _Devices.Add(
                            new DirectInputGamepad(
                                deviceInfo.DeviceInstance,
                                $"{deviceInfo.DeviceInstance.ProductName} [{i}]",
                                deviceInfo.GamingDeviceType
                                )
                            );
                        i++;
                    }
                }
            }
        }