private async void BtnLogin_Click(object sender, EventArgs e) { if (!Locker) { Locker = true; var username = txtUser.InputText; var password = txtPass.InputText; var confirmPass = txtConfirmPass.InputText; //validation checkup -- could use regex I know.. if ((username.Contains("\"") || username.Contains("\'") || username.Contains("\\")) || (username.Count() > 16 || username.Count() < 4) || (password.Contains("\"") || password.Contains("\'") || password.Contains("\\")) || (password.Count() > 24 || password.Count() < 4) || (!string.Equals(password, confirmPass)) || (string.IsNullOrEmpty(txtUser.InputText) || (string.Equals(txtUser.InputText, txtUser.Hint)) && (string.IsNullOrEmpty(txtPass.InputText) || string.Equals(txtPass.InputText, txtPass.Hint)))) { if (username.Contains("\"") || username.Contains("\'") || username.Contains("\\")) { new CustomMessageBox().Show("Os caracteres [ \" , \\ , \' ] não são permitidos, por favor tente outro username.", "Username Invalido", Sg.AccentColor); } else if (username.Count() > 16 || username.Count() < 4) { new CustomMessageBox().Show("O username deve conter entre 4 e 16 caracteres", "Username Invalido", Sg.AccentColor); } else if (password.Contains("\"") || password.Contains("\'") || password.Contains("\\")) { new CustomMessageBox().Show("Os caracteres [ \" , \\ , \' ] não são permitidos, por favor tente outra senha.", "Senha Invalida", Sg.AccentColor); } else if (password.Count() > 24 || password.Count() < 4) { new CustomMessageBox().Show("A senha deve conter entre 4 e 24 caracteres", "Senha Invalida", Sg.AccentColor); } else if (!string.Equals(password, confirmPass)) { new CustomMessageBox().Show("As duas senhas devem coincidir", "Senha Invalida", Sg.AccentColor); } else if ((string.IsNullOrEmpty(txtUser.InputText) || string.Equals(txtUser.InputText, txtUser.Hint)) && (string.IsNullOrEmpty(txtPass.InputText) || string.Equals(txtPass.InputText, txtPass.Hint))) { new CustomMessageBox().Show("Por favor digite algo válido", "Usuario e/ou Senha", Sg.AccentColor); } } else // if hasn't throw any error. { var alreadyHas = await Sg.HasUserAsync(username); if (alreadyHas) { new CustomMessageBox().Show("Já exste um usuário cadastrado com esse username no banco.", "User já cadastrado", Sg.AccentColor); Locker = false; } else { var user = new User { Username = username, Password = password }; await Sg.CreateUserAsync(user); Locker = false; new CustomMessageBox().Show("Usuário cadastrado com sucesso", "Sucesso", Sg.AccentColor); this.Hide(); DialogResult = DialogResult.OK; } } } }
private async void Label2_Click(object sender, EventArgs e) { //Sg.LoginForm.Hide(); //Sg.LoginForm.ShowInTaskbar = true; var form2 = new Signup { ShowInTaskbar = false }; var result = form2.ShowDialog(); if (result == DialogResult.OK) { Sg.LoginForm.Show(); form2.Close(); try { txtUser.InputText = Sg.User.Username; txtPass.InputText = Sg.User.Password; txtPass.TextInput.ForeColor = Color.Black; txtUser.TextInput.ForeColor = Color.Black; } catch { } } else { if (Sg.IsValidUser) { Sg.User.IsOnline = false; await Sg.UpdateUser(); } Sg.LoginForm.Close(); } }
private async void Close_Click(object sender, EventArgs e) { if (Sg.IsValidUser) { Sg.User.IsOnline = false; await Sg.UpdateUser(); } Sg.LoginForm.Close(); }
private async void BtnLogin_Click(object sender, EventArgs e) { if ((string.IsNullOrEmpty(txtUser.InputText) || string.Equals(txtUser.InputText, txtUser.Hint)) && (string.IsNullOrEmpty(txtPass.InputText) || string.Equals(txtPass.InputText, txtPass.Hint))) { new CustomMessageBox().Show("Por favor digite algo válido", "Usuario e/ou Senha", Sg.AccentColor); } else if (string.IsNullOrEmpty(txtUser.InputText) || string.Equals(txtUser.InputText, txtUser.Hint)) { new CustomMessageBox().Show("Por favor digite algo válido", "Usuário Invalido", Sg.AccentColor); } else if (string.IsNullOrEmpty(txtPass.InputText) || string.Equals(txtPass.InputText, txtPass.Hint)) { new CustomMessageBox().Show("Por favor digite algo válido", "Senha Invalida", Sg.AccentColor); } else { var user = await Sg.GetUserAsync(txtUser.InputText); if (user != null) { if (string.Equals(user.Password, txtPass.InputText)) { user.IsOnline = true; Sg.User = user; //new Thread(() => { new CustomMessageBox().Show("Senha incorreta", "Erro de Login", Sg.AccentColor); }).te; await Sg.UpdateUser(); await GM.Initiate(); var game = new GameScreen(); var result = game.ShowDialog(); if (result == DialogResult.Cancel) { if (Sg.IsValidUser) { Sg.User.IsOnline = false; await Sg.UpdateUser(); await Sg.Reference.Child("Gamedata").Child(GM.Game.Id).PutAsync(GM.Game); } Sg.LoginForm.Close(); } } else { new CustomMessageBox().Show("Senha incorreta", "Erro de Login", Sg.AccentColor); } } else { new CustomMessageBox().Show("Usuário Inexistente", "Erro de Login", Sg.AccentColor); } } }