public void AddEntity(PhysicalEntity physicalEntity) { if (entitiesHere == null) { entitiesHere = new List <PhysicalEntity>(); } entitiesHere.Add(physicalEntity); }
public void RemoveEntity(PhysicalEntity physicalEntity) { if (entitiesHere == null) { return; } entitiesHere.Remove(physicalEntity); }
internal PhysicalEntity AddEntity(PhysicalEntity entity) { entities.Add(entity); return(entity); }
public bool ContainsEntity(PhysicalEntity pawn) { return(entities.Contains(pawn)); }