public static void AssignQuality(Thing thing, QualityGenerator?qualityGenerator) { CompQuality compQuality = thing.TryGetComp <CompQuality>(); if (compQuality != null) { QualityCategory q = QualityUtility.GenerateQuality(qualityGenerator ?? QualityGenerator.BaseGen); compQuality.SetQuality(q, ArtGenerationContext.Outsider); } }
private static void CalculateAllowedThingStuffPairs(IEnumerable <ThingDef> allowed, TechLevel techLevel, QualityGenerator qualityGenerator) { allowedThingStuffPairs.Clear(); foreach (ThingDef td in allowed) { for (int i = 0; i < 5; i++) { if (GenStuff.TryRandomStuffFor(td, out ThingDef stuff, techLevel, (ThingDef x) => !ThingSetMakerUtility.IsDerpAndDisallowed(td, x, qualityGenerator))) { QualityCategory quality = td.HasComp(typeof(CompQuality)) ? QualityUtility.GenerateQuality(qualityGenerator) : QualityCategory.Normal; allowedThingStuffPairs.Add(new ThingStuffPairWithQuality(td, stuff, quality)); } } } }
private static void CalculateAllowedThingStuffPairs(IEnumerable <ThingDef> allowed, TechLevel techLevel, QualityGenerator qualityGenerator) { ThingSetMakerByTotalStatUtility.allowedThingStuffPairs.Clear(); foreach (ThingDef thingDef in allowed) { for (int i = 0; i < 5; i++) { ThingDef stuff; if (GenStuff.TryRandomStuffFor(thingDef, out stuff, techLevel)) { QualityCategory quality = (!thingDef.HasComp(typeof(CompQuality))) ? QualityCategory.Normal : QualityUtility.GenerateQuality(qualityGenerator); ThingSetMakerByTotalStatUtility.allowedThingStuffPairs.Add(new ThingStuffPairWithQuality(thingDef, stuff, quality)); } } } }
private static void CalculateAllowedThingStuffPairs(IEnumerable <ThingDef> allowed, TechLevel techLevel, QualityGenerator qualityGenerator) { allowedThingStuffPairs.Clear(); foreach (ThingDef item in allowed) { for (int i = 0; i < 5; i++) { if (GenStuff.TryRandomStuffFor(item, out ThingDef stuff, techLevel)) { QualityCategory quality = (!item.HasComp(typeof(CompQuality))) ? QualityCategory.Normal : QualityUtility.GenerateQuality(qualityGenerator); allowedThingStuffPairs.Add(new ThingStuffPairWithQuality(item, stuff, quality)); } } } }