public static Color RandomHairColor(Color skinColor, int ageYears) { if (Rand.Value < 0.02f) { return(new Color(Rand.Value, Rand.Value, Rand.Value)); } if (ageYears > 40) { float num = GenMath.SmootherStep(40f, 75f, (float)ageYears); if (Rand.Value < num) { float num2 = Rand.Range(0.65f, 0.85f); return(new Color(num2, num2, num2)); } } if (PawnSkinColors.IsDarkSkin(skinColor) || Rand.Value < 0.5f) { float value = Rand.Value; if (value < 0.25f) { return(new Color(0.2f, 0.2f, 0.2f)); } if (value < 0.5f) { return(new Color(0.31f, 0.28f, 0.26f)); } if (value < 0.75f) { return(new Color(0.25f, 0.2f, 0.15f)); } return(new Color(0.3f, 0.2f, 0.1f)); } else { float value2 = Rand.Value; if (value2 < 0.25f) { return(new Color(0.3529412f, 0.227450982f, 0.1254902f)); } if (value2 < 0.5f) { return(new Color(0.5176471f, 0.3254902f, 0.184313729f)); } if (value2 < 0.75f) { return(new Color(0.75686276f, 0.572549045f, 0.333333343f)); } return(new Color(0.929411769f, 0.7921569f, 0.6117647f)); } }
public static Color RandomHairColor(Color skinColor, int ageYears) { if (Rand.Value < 0.02f) { return(new Color(Rand.Value, Rand.Value, Rand.Value)); } if (ageYears > 40) { float num = GenMath.SmootherStep(40f, 75f, ageYears); if (Rand.Value < num) { float num2 = Rand.Range(0.65f, 0.85f); return(new Color(num2, num2, num2)); } } if (PawnSkinColors.IsDarkSkin(skinColor) || Rand.Value < 0.5f) { float value = Rand.Value; if (value < 0.25f) { return(new Color(0.2f, 0.2f, 0.2f)); } if (value < 0.5f) { return(new Color(0.31f, 0.28f, 0.26f)); } if (value < 0.75f) { return(new Color(0.25f, 0.2f, 0.15f)); } return(new Color(0.3f, 0.2f, 0.1f)); } float value2 = Rand.Value; if (value2 < 0.25f) { return(new Color(0.3529412f, 58f / 255f, 32f / 255f)); } if (value2 < 0.5f) { return(new Color(44f / 85f, 83f / 255f, 47f / 255f)); } if (value2 < 0.75f) { return(new Color(193f / 255f, 146f / 255f, 0.333333343f)); } return(new Color(79f / 85f, 202f / 255f, 52f / 85f)); }