private static string GetRelationsString(SocialCardUtility.CachedSocialTabEntry entry, Pawn selPawnForSocialInfo) { string text = string.Empty; if (entry.relations.Count != 0) { for (int i = 0; i < entry.relations.Count; i++) { PawnRelationDef pawnRelationDef = entry.relations[i]; if (!text.NullOrEmpty()) { text = text + ", " + pawnRelationDef.GetGenderSpecificLabel(entry.otherPawn); } else { text = pawnRelationDef.GetGenderSpecificLabelCap(entry.otherPawn); } } return(text); } if (entry.opinionOfOtherPawn < -20) { return("Rival".Translate()); } if (entry.opinionOfOtherPawn > 20) { return("Friend".Translate()); } return("Acquaintance".Translate()); }
public static void Notify_PawnsSeenByPlayer(IEnumerable <Pawn> seenPawns, out string pawnRelationsInfo, bool informEvenIfSeenBefore = false, bool writeSeenPawnsNames = true) { StringBuilder stringBuilder = new StringBuilder(); IEnumerable <Pawn> enumerable = from x in PawnsFinder.AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners where x.relations.everSeenByPlayer select x; bool flag = false; foreach (Pawn pawn in seenPawns) { if (pawn.RaceProps.IsFlesh) { if (informEvenIfSeenBefore || !pawn.relations.everSeenByPlayer) { pawn.relations.everSeenByPlayer = true; bool flag2 = false; foreach (Pawn pawn2 in enumerable) { if (pawn != pawn2) { PawnRelationDef mostImportantRelation = pawn2.GetMostImportantRelation(pawn); if (mostImportantRelation != null) { if (!flag2) { flag2 = true; if (flag) { stringBuilder.AppendLine(); } if (writeSeenPawnsNames) { stringBuilder.AppendLine(pawn.KindLabel.CapitalizeFirst() + " " + pawn.LabelShort + ":"); } } flag = true; stringBuilder.AppendLine(" " + "Relationship".Translate(new object[] { mostImportantRelation.GetGenderSpecificLabelCap(pawn), pawn2.KindLabel + " " + pawn2.LabelShort })); } } } } } } if (flag) { pawnRelationsInfo = stringBuilder.ToString().TrimEndNewlines(); } else { pawnRelationsInfo = null; } }
public static void Notify_PawnsSeenByPlayer(IEnumerable <Pawn> seenPawns, out string pawnRelationsInfo, bool informEvenIfSeenBefore = false, bool writeSeenPawnsNames = true) { StringBuilder stringBuilder = new StringBuilder(); IEnumerable <Pawn> enumerable = PawnsFinder.AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners.Where((Pawn x) => x.relations.everSeenByPlayer); bool flag = false; foreach (Pawn seenPawn in seenPawns) { if (!seenPawn.RaceProps.IsFlesh || (!informEvenIfSeenBefore && seenPawn.relations.everSeenByPlayer)) { continue; } seenPawn.relations.everSeenByPlayer = true; bool flag2 = false; foreach (Pawn item in enumerable) { if (seenPawn == item) { continue; } PawnRelationDef mostImportantRelation = item.GetMostImportantRelation(seenPawn); if (mostImportantRelation == null) { continue; } if (!flag2) { flag2 = true; if (flag) { stringBuilder.AppendLine(); } if (writeSeenPawnsNames) { stringBuilder.AppendLine(seenPawn.KindLabel.CapitalizeFirst() + " " + seenPawn.NameShortColored.Resolve() + ":"); } } flag = true; stringBuilder.AppendLine(" - " + "Relationship".Translate(mostImportantRelation.GetGenderSpecificLabelCap(seenPawn), item.KindLabel + " " + item.NameShortColored.Resolve(), item)); } } if (flag) { pawnRelationsInfo = stringBuilder.ToString().TrimEndNewlines(); } else { pawnRelationsInfo = null; } }
private static string GetRelationsString(CachedSocialTabEntry entry, Pawn selPawnForSocialInfo) { string text = ""; if (entry.relations.Count == 0) { if (entry.opinionOfOtherPawn < -20) { return("Rival".Translate()); } if (entry.opinionOfOtherPawn > 20) { return("Friend".Translate()); } return("Acquaintance".Translate()); } for (int i = 0; i < entry.relations.Count; i++) { PawnRelationDef pawnRelationDef = entry.relations[i]; text = (text.NullOrEmpty() ? pawnRelationDef.GetGenderSpecificLabelCap(entry.otherPawn) : (text + ", " + pawnRelationDef.GetGenderSpecificLabel(entry.otherPawn))); } return(text); }