public static Plant TryReproduceInto(IntVec3 dest, ThingDef plantDef, Map map) { if (!plantDef.CanEverPlantAt(dest, map)) { return(null); } if (!GenPlant.SnowAllowsPlanting(dest, map)) { return(null); } return((Plant)GenSpawn.Spawn(plantDef, dest, map)); }
public static bool TryFindReproductionDestination(IntVec3 source, ThingDef plantDef, SeedTargFindMode mode, Map map, out IntVec3 foundCell) { float radius = -1f; if (mode == SeedTargFindMode.Reproduce) { radius = plantDef.plant.reproduceRadius; } else if (mode == SeedTargFindMode.MapGenCluster) { radius = plantDef.plant.WildClusterRadiusActual; } else if (mode == SeedTargFindMode.MapEdge) { radius = 40f; } else if (mode == SeedTargFindMode.Cave) { radius = plantDef.plant.WildClusterRadiusActual; } int num = 0; int num2 = 0; float num3 = 0f; CellRect cellRect = CellRect.CenteredOn(source, Mathf.RoundToInt(radius)); cellRect.ClipInsideMap(map); for (int i = cellRect.minZ; i <= cellRect.maxZ; i++) { for (int j = cellRect.minX; j <= cellRect.maxX; j++) { IntVec3 c2 = new IntVec3(j, 0, i); Plant plant = c2.GetPlant(map); if (plant != null && (mode != SeedTargFindMode.Cave || plant.def.plant.cavePlant)) { num++; if (plant.def == plantDef) { num2++; } } num3 += c2.GetTerrain(map).fertility; } } float num4 = (mode != SeedTargFindMode.Cave) ? map.Biome.plantDensity : 0.5f; float num5 = num3 * num4; bool flag = (float)num > num5; bool flag2 = (float)num > num5 * 1.25f; if (flag2) { foundCell = IntVec3.Invalid; return(false); } if (mode != SeedTargFindMode.MapGenCluster && mode != SeedTargFindMode.Cave) { BiomeDef curBiome = map.Biome; float num6 = curBiome.AllWildPlants.Sum((ThingDef pd) => curBiome.CommonalityOfPlant(pd)); float num7 = curBiome.CommonalityOfPlant(plantDef) / num6; float num8 = curBiome.CommonalityOfPlant(plantDef) * plantDef.plant.wildCommonalityMaxFraction / num6; float num9 = num5 * num8; if ((float)num2 > num9) { foundCell = IntVec3.Invalid; return(false); } float num10 = num5 * num7; bool flag3 = (float)num2 < num10 * 0.5f; if (flag && !flag3) { foundCell = IntVec3.Invalid; return(false); } } Predicate <IntVec3> validator = (IntVec3 c) => plantDef.CanEverPlantAt(c, map) && (!plantDef.plant.cavePlant || GenPlantReproduction.GoodRoofForCavePlantReproduction(c, map)) && GenPlant.SnowAllowsPlanting(c, map) && source.InHorDistOf(c, radius) && GenSight.LineOfSight(source, c, map, true, null, 0, 0); return(CellFinder.TryFindRandomCellNear(source, map, Mathf.CeilToInt(radius), validator, out foundCell)); }
public bool CheckSpawnWildPlantAt(IntVec3 c, float plantDensity, float wholeMapNumDesiredPlants, bool setRandomGrowth = false) { bool result; if (plantDensity <= 0f || c.GetPlant(this.map) != null || c.GetCover(this.map) != null || c.GetEdifice(this.map) != null || this.map.fertilityGrid.FertilityAt(c) <= 0f || !GenPlant.SnowAllowsPlanting(c, this.map)) { result = false; } else { bool cavePlants = this.GoodRoofForCavePlant(c); if (this.SaturatedAt(c, plantDensity, cavePlants, wholeMapNumDesiredPlants)) { result = false; } else { this.CalculatePlantsWhichCanGrowAt(c, WildPlantSpawner.tmpPossiblePlants, cavePlants, plantDensity); if (!WildPlantSpawner.tmpPossiblePlants.Any <ThingDef>()) { result = false; } else { this.CalculateDistancesToNearbyClusters(c); WildPlantSpawner.tmpPossiblePlantsWithWeight.Clear(); for (int i = 0; i < WildPlantSpawner.tmpPossiblePlants.Count; i++) { float value = this.PlantChoiceWeight(WildPlantSpawner.tmpPossiblePlants[i], c, WildPlantSpawner.distanceSqToNearbyClusters, wholeMapNumDesiredPlants, plantDensity); WildPlantSpawner.tmpPossiblePlantsWithWeight.Add(new KeyValuePair <ThingDef, float>(WildPlantSpawner.tmpPossiblePlants[i], value)); } KeyValuePair <ThingDef, float> keyValuePair; if (!WildPlantSpawner.tmpPossiblePlantsWithWeight.TryRandomElementByWeight((KeyValuePair <ThingDef, float> x) => x.Value, out keyValuePair)) { result = false; } else { Plant plant = (Plant)ThingMaker.MakeThing(keyValuePair.Key, null); if (setRandomGrowth) { plant.Growth = Rand.Range(0.07f, 1f); if (plant.def.plant.LimitedLifespan) { plant.Age = Rand.Range(0, Mathf.Max(plant.def.plant.LifespanTicks - 50, 0)); } } GenSpawn.Spawn(plant, c, this.map, WipeMode.Vanish); result = true; } } } } return(result); }