public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { if (this.CanTradeNow && CaravanVisitUtility.SettlementVisitedNow(caravan) == this) { yield return(CaravanVisitUtility.TradeCommand(caravan)); } if (CaravanArrivalAction_OfferGifts.CanOfferGiftsTo(caravan, this)) { yield return(FactionGiftUtility.OfferGiftsCommand(caravan, this)); } foreach (Gizmo g in base.GetCaravanGizmos(caravan)) { yield return(g); } if (this.Attackable) { yield return(new Command_Action { icon = SettlementBase.AttackCommand, defaultLabel = "CommandAttackSettlement".Translate(), defaultDesc = "CommandAttackSettlementDesc".Translate(), action = delegate { SettlementUtility.Attack(caravan, this.$this); } }); } }
public static Command TradeCommand(Caravan caravan) { Pawn bestNegotiator = BestCaravanPawnUtility.FindBestNegotiator(caravan); Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandTrade".Translate(); command_Action.defaultDesc = "CommandTradeDesc".Translate(); command_Action.icon = CaravanVisitUtility.TradeCommandTex; command_Action.action = delegate { Settlement settlement = CaravanVisitUtility.SettlementVisitedNow(caravan); if (settlement != null && settlement.CanTradeNow) { Find.WindowStack.Add(new Dialog_Trade(bestNegotiator, settlement)); string empty = string.Empty; string empty2 = string.Empty; PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter(settlement.Goods.OfType <Pawn>(), ref empty, ref empty2, "LetterRelatedPawnsTradingWithSettlement".Translate(), false, true); if (!empty2.NullOrEmpty()) { Find.LetterStack.ReceiveLetter(empty, empty2, LetterDefOf.NeutralEvent, settlement, null); } } }; if (bestNegotiator == null) { command_Action.Disable("CommandTradeFailNoNegotiator".Translate()); } if (bestNegotiator != null && bestNegotiator.skills.GetSkill(SkillDefOf.Social).TotallyDisabled) { command_Action.Disable("CommandTradeFailSocialDisabled".Translate()); } return(command_Action); }
public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { if (ActiveRequest && CaravanVisitUtility.SettlementVisitedNow(caravan) == parent) { yield return(FulfillRequestCommand(caravan)); } }
public bool MoveNext() { uint num = (uint)this.$PC; this.$PC = -1; switch (num) { case 0u: if (base.ActiveRequest && CaravanVisitUtility.SettlementVisitedNow(caravan) == this.parent) { this.$current = base.FulfillRequestCommand(caravan); if (!this.$disposing) { this.$PC = 1; } return(true); } break; case 1u: break; default: return(false); } this.$PC = -1; return(false); }
public override IEnumerable <FloatMenuOption> GetFloatMenuOptions(Caravan caravan) { foreach (FloatMenuOption floatMenuOption in base.GetFloatMenuOptions(caravan)) { yield return(floatMenuOption); } if (CaravanVisitUtility.SettlementVisitedNow(caravan) != this) { foreach (FloatMenuOption floatMenuOption2 in CaravanArrivalAction_VisitSettlement.GetFloatMenuOptions(caravan, this)) { yield return(floatMenuOption2); } } foreach (FloatMenuOption floatMenuOption3 in CaravanArrivalAction_Trade.GetFloatMenuOptions(caravan, this)) { yield return(floatMenuOption3); } foreach (FloatMenuOption floatMenuOption4 in CaravanArrivalAction_OfferGifts.GetFloatMenuOptions(caravan, this)) { yield return(floatMenuOption4); } foreach (FloatMenuOption floatMenuOption5 in CaravanArrivalAction_AttackSettlement.GetFloatMenuOptions(caravan, this)) { yield return(floatMenuOption5); } }
public static Command TradeCommand(Caravan caravan) { Pawn bestNegotiator = BestCaravanPawnUtility.FindBestNegotiator(caravan); Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandTrade".Translate(); command_Action.defaultDesc = "CommandTradeDesc".Translate(); command_Action.icon = CaravanVisitUtility.TradeCommandTex; command_Action.action = delegate { SettlementBase settlementBase = CaravanVisitUtility.SettlementVisitedNow(caravan); if (settlementBase != null && settlementBase.CanTradeNow) { Find.WindowStack.Add(new Dialog_Trade(bestNegotiator, settlementBase, false)); PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter_Send(settlementBase.Goods.OfType <Pawn>(), "LetterRelatedPawnsTradingWithSettlement".Translate(Faction.OfPlayer.def.pawnsPlural), LetterDefOf.NeutralEvent, false, true); } }; if (bestNegotiator == null) { command_Action.Disable("CommandTradeFailNoNegotiator".Translate()); } if (bestNegotiator != null && bestNegotiator.skills.GetSkill(SkillDefOf.Social).TotallyDisabled) { command_Action.Disable("CommandTradeFailSocialDisabled".Translate()); } return(command_Action); }
public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { if (CanTradeNow && CaravanVisitUtility.SettlementVisitedNow(caravan) == this) { yield return(CaravanVisitUtility.TradeCommand(caravan, base.Faction, TraderKind)); } if ((bool)CaravanArrivalAction_OfferGifts.CanOfferGiftsTo(caravan, this)) { yield return(FactionGiftUtility.OfferGiftsCommand(caravan, this)); } foreach (Gizmo caravanGizmo in base.GetCaravanGizmos(caravan)) { yield return(caravanGizmo); } if (Attackable) { Command_Action command_Action = new Command_Action(); command_Action.icon = AttackCommand; command_Action.defaultLabel = "CommandAttackSettlement".Translate(); command_Action.defaultDesc = "CommandAttackSettlementDesc".Translate(); command_Action.action = delegate { SettlementUtility.Attack(caravan, this); }; yield return(command_Action); } }
public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { if (ActiveRequest && CaravanVisitUtility.SettlementVisitedNow(caravan) == parent) { yield return((Gizmo)FulfillRequestCommand(caravan)); /*Error: Unable to find new state assignment for yield return*/; } }
public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { if (this.CanTradeNow) { yield return(CaravanVisitUtility.TradeCommand(caravan)); } if (base.GetComponent <CaravanRequestComp>() != null && base.GetComponent <CaravanRequestComp>().ActiveRequest) { yield return(CaravanVisitUtility.FulfillRequestCommand(caravan)); } }
public override IEnumerable <FloatMenuOption> GetFloatMenuOptions(Caravan caravan) { foreach (FloatMenuOption o in base.GetFloatMenuOptions(caravan)) { yield return(o); } if (this.Visitable && CaravanVisitUtility.SettlementVisitedNow(caravan) != this) { yield return(new FloatMenuOption("VisitSettlement".Translate(new object[] { this.Label }), delegate { caravan.pather.StartPath(this.$this.Tile, new CaravanArrivalAction_VisitSettlement(this.$this), true); }, MenuOptionPriority.Default, null, null, 0f, null, this)); if (Prefs.DevMode) { yield return(new FloatMenuOption("VisitSettlement".Translate(new object[] { this.Label }) + " (Dev: instantly)", delegate { caravan.Tile = this.$this.Tile; caravan.pather.StopDead(); new CaravanArrivalAction_VisitSettlement(this.$this).Arrived(caravan); }, MenuOptionPriority.Default, null, null, 0f, null, this)); } } if (this.Attackable) { yield return(new FloatMenuOption("AttackSettlement".Translate(new object[] { this.Label }), delegate { caravan.pather.StartPath(this.$this.Tile, new CaravanArrivalAction_AttackSettlement(this.$this), true); }, MenuOptionPriority.Default, null, null, 0f, null, this)); if (Prefs.DevMode) { yield return(new FloatMenuOption("AttackSettlement".Translate(new object[] { this.Label }) + " (Dev: instantly)", delegate { caravan.Tile = this.$this.Tile; new CaravanArrivalAction_AttackSettlement(this.$this).Arrived(caravan); }, MenuOptionPriority.Default, null, null, 0f, null, this)); } } }
internal void <> m__0() { SettlementBase settlementBase = CaravanVisitUtility.SettlementVisitedNow(this.caravan); if (settlementBase != null && settlementBase.CanTradeNow) { Find.WindowStack.Add(new Dialog_Trade(this.bestNegotiator, settlementBase, false)); PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter_Send(settlementBase.Goods.OfType <Pawn>(), "LetterRelatedPawnsTradingWithSettlement".Translate(new object[] { Faction.OfPlayer.def.pawnsPlural }), LetterDefOf.NeutralEvent, false, true); } }
public override IEnumerable <FloatMenuOption> GetFloatMenuOptions(Caravan caravan) { using (IEnumerator <FloatMenuOption> enumerator = base.GetFloatMenuOptions(caravan).GetEnumerator()) { if (enumerator.MoveNext()) { FloatMenuOption o = enumerator.Current; yield return(o); /*Error: Unable to find new state assignment for yield return*/; } } if (CaravanVisitUtility.SettlementVisitedNow(caravan) != this) { using (IEnumerator <FloatMenuOption> enumerator2 = CaravanArrivalAction_VisitSettlement.GetFloatMenuOptions(caravan, this).GetEnumerator()) { if (enumerator2.MoveNext()) { FloatMenuOption f3 = enumerator2.Current; yield return(f3); /*Error: Unable to find new state assignment for yield return*/; } } } using (IEnumerator <FloatMenuOption> enumerator3 = CaravanArrivalAction_OfferGifts.GetFloatMenuOptions(caravan, this).GetEnumerator()) { if (enumerator3.MoveNext()) { FloatMenuOption f2 = enumerator3.Current; yield return(f2); /*Error: Unable to find new state assignment for yield return*/; } } using (IEnumerator <FloatMenuOption> enumerator4 = CaravanArrivalAction_AttackSettlement.GetFloatMenuOptions(caravan, this).GetEnumerator()) { if (enumerator4.MoveNext()) { FloatMenuOption f = enumerator4.Current; yield return(f); /*Error: Unable to find new state assignment for yield return*/; } } yield break; IL_029a: /*Error near IL_029b: Unexpected return in MoveNext()*/; }
public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { _003CGetCaravanGizmos_003Ec__Iterator1 _003CGetCaravanGizmos_003Ec__Iterator = (_003CGetCaravanGizmos_003Ec__Iterator1) /*Error near IL_0040: stateMachine*/; if (CanTradeNow && CaravanVisitUtility.SettlementVisitedNow(caravan) == this) { yield return((Gizmo)CaravanVisitUtility.TradeCommand(caravan)); /*Error: Unable to find new state assignment for yield return*/; } if ((bool)CaravanArrivalAction_OfferGifts.CanOfferGiftsTo(caravan, this)) { yield return((Gizmo)FactionGiftUtility.OfferGiftsCommand(caravan, this)); /*Error: Unable to find new state assignment for yield return*/; } using (IEnumerator <Gizmo> enumerator = base.GetCaravanGizmos(caravan).GetEnumerator()) { if (enumerator.MoveNext()) { Gizmo g = enumerator.Current; yield return(g); /*Error: Unable to find new state assignment for yield return*/; } } if (Attackable) { yield return((Gizmo) new Command_Action { icon = AttackCommand, defaultLabel = "CommandAttackSettlement".Translate(), defaultDesc = "CommandAttackSettlementDesc".Translate(), action = delegate { SettlementUtility.Attack(caravan, _003CGetCaravanGizmos_003Ec__Iterator._0024this); } }); /*Error: Unable to find new state assignment for yield return*/; } yield break; IL_022e: /*Error near IL_022f: Unexpected return in MoveNext()*/; }
public override IEnumerable <Gizmo> GetCaravanGizmos(Caravan caravan) { if (this.CanTradeNow) { yield return((Gizmo)CaravanVisitUtility.TradeCommand(caravan)); /*Error: Unable to find new state assignment for yield return*/; } if (base.GetComponent <CaravanRequestComp>() == null) { yield break; } if (!base.GetComponent <CaravanRequestComp>().ActiveRequest) { yield break; } yield return((Gizmo)CaravanVisitUtility.FulfillRequestCommand(caravan)); /*Error: Unable to find new state assignment for yield return*/; }
public override IEnumerable <FloatMenuOption> GetFloatMenuOptions(Caravan caravan) { foreach (FloatMenuOption o in this.< GetFloatMenuOptions > __BaseCallProxy2(caravan)) { yield return(o); } if (CaravanVisitUtility.SettlementVisitedNow(caravan) != this) { foreach (FloatMenuOption f in CaravanArrivalAction_VisitSettlement.GetFloatMenuOptions(caravan, this)) { yield return(f); } } foreach (FloatMenuOption f2 in CaravanArrivalAction_OfferGifts.GetFloatMenuOptions(caravan, this)) { yield return(f2); } foreach (FloatMenuOption f3 in CaravanArrivalAction_AttackSettlement.GetFloatMenuOptions(caravan, this)) { yield return(f3); } yield break; }
public override IEnumerable <FloatMenuOption> GetFloatMenuOptions(Caravan caravan) { _003CGetFloatMenuOptions_003Ec__Iterator2 _003CGetFloatMenuOptions_003Ec__Iterator = (_003CGetFloatMenuOptions_003Ec__Iterator2) /*Error near IL_0044: stateMachine*/; using (IEnumerator <FloatMenuOption> enumerator = this._003CGetFloatMenuOptions_003E__BaseCallProxy1(caravan).GetEnumerator()) { if (enumerator.MoveNext()) { FloatMenuOption o = enumerator.Current; yield return(o); /*Error: Unable to find new state assignment for yield return*/; } } if (this.Visitable && CaravanVisitUtility.SettlementVisitedNow(caravan) != this) { yield return(new FloatMenuOption("VisitSettlement".Translate(this.Label), delegate { caravan.pather.StartPath(_003CGetFloatMenuOptions_003Ec__Iterator._0024this.Tile, new CaravanArrivalAction_VisitSettlement(_003CGetFloatMenuOptions_003Ec__Iterator._0024this), true); }, MenuOptionPriority.Default, null, null, 0f, null, this)); /*Error: Unable to find new state assignment for yield return*/; } if (!this.Attackable) { yield break; } yield return(new FloatMenuOption("AttackSettlement".Translate(this.Label), delegate { caravan.pather.StartPath(_003CGetFloatMenuOptions_003Ec__Iterator._0024this.Tile, new CaravanArrivalAction_AttackSettlement(_003CGetFloatMenuOptions_003Ec__Iterator._0024this), true); }, MenuOptionPriority.Default, null, null, 0f, null, this)); /*Error: Unable to find new state assignment for yield return*/; IL_02d3: /*Error near IL_02d4: Unexpected return in MoveNext()*/; }
public override string GetInspectString() { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(base.GetInspectString()); if (stringBuilder.Length != 0) { stringBuilder.AppendLine(); } int num = 0; int num2 = 0; int num3 = 0; int num4 = 0; int num5 = 0; for (int i = 0; i < pawns.Count; i++) { if (pawns[i].IsColonist) { num++; } else if (pawns[i].RaceProps.Animal) { num2++; } else if (pawns[i].IsPrisoner) { num3++; } if (pawns[i].Downed) { num4++; } if (pawns[i].InMentalState) { num5++; } } stringBuilder.Append("CaravanColonistsCount".Translate(num, (num != 1) ? Faction.OfPlayer.def.pawnsPlural : Faction.OfPlayer.def.pawnSingular)); if (num2 == 1) { stringBuilder.Append(", " + "CaravanAnimal".Translate()); } else if (num2 > 1) { stringBuilder.Append(", " + "CaravanAnimalsCount".Translate(num2)); } if (num3 == 1) { stringBuilder.Append(", " + "CaravanPrisoner".Translate()); } else if (num3 > 1) { stringBuilder.Append(", " + "CaravanPrisonersCount".Translate(num3)); } stringBuilder.AppendLine(); if (num5 > 0) { stringBuilder.Append("CaravanPawnsInMentalState".Translate(num5)); } if (num4 > 0) { if (num5 > 0) { stringBuilder.Append(", "); } stringBuilder.Append("CaravanPawnsDowned".Translate(num4)); } if (num5 > 0 || num4 > 0) { stringBuilder.AppendLine(); } if (pather.Moving) { if (pather.ArrivalAction != null) { stringBuilder.Append(pather.ArrivalAction.ReportString); } else { stringBuilder.Append("CaravanTraveling".Translate()); } } else { SettlementBase settlementBase = CaravanVisitUtility.SettlementVisitedNow(this); if (settlementBase != null) { stringBuilder.Append("CaravanVisiting".Translate(settlementBase.Label)); } else { stringBuilder.Append("CaravanWaiting".Translate()); } } if (pather.Moving) { float num6 = (float)CaravanArrivalTimeEstimator.EstimatedTicksToArrive(this, allowCaching: true) / 60000f; stringBuilder.AppendLine(); stringBuilder.Append("CaravanEstimatedTimeToDestination".Translate(num6.ToString("0.#"))); } if (AllOwnersDowned) { stringBuilder.AppendLine(); stringBuilder.Append("AllCaravanMembersDowned".Translate()); } else if (AllOwnersHaveMentalBreak) { stringBuilder.AppendLine(); stringBuilder.Append("AllCaravanMembersMentalBreak".Translate()); } else if (ImmobilizedByMass) { stringBuilder.AppendLine(); stringBuilder.Append("CaravanImmobilizedByMass".Translate()); } if (needs.AnyPawnOutOfFood(out string malnutritionHediff)) { stringBuilder.AppendLine(); stringBuilder.Append("CaravanOutOfFood".Translate()); if (!malnutritionHediff.NullOrEmpty()) { stringBuilder.Append(" "); stringBuilder.Append(malnutritionHediff); stringBuilder.Append("."); } } if (!pather.MovingNow) { int usedBedCount = beds.GetUsedBedCount(); stringBuilder.AppendLine(); stringBuilder.Append(CaravanBedUtility.AppendUsingBedsLabel("CaravanResting".Translate(), usedBedCount)); } else { string inspectStringLine = carryTracker.GetInspectStringLine(); if (!inspectStringLine.NullOrEmpty()) { stringBuilder.AppendLine(); stringBuilder.Append(inspectStringLine); } string inBedForMedicalReasonsInspectStringLine = beds.GetInBedForMedicalReasonsInspectStringLine(); if (!inBedForMedicalReasonsInspectStringLine.NullOrEmpty()) { stringBuilder.AppendLine(); stringBuilder.Append(inBedForMedicalReasonsInspectStringLine); } } return(stringBuilder.ToString()); }
public static Command FulfillRequestCommand(Caravan caravan) { Func <Thing, bool> validator = (Thing thing) => thing.GetRotStage() == RotStage.Fresh; Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandFulfillTradeOffer".Translate(); command_Action.defaultDesc = "CommandFulfillTradeOfferDesc".Translate(); command_Action.icon = CaravanVisitUtility.TradeCommandTex; command_Action.action = delegate { Settlement settlement2 = CaravanVisitUtility.SettlementVisitedNow(caravan); CaravanRequestComp caravanRequest = (settlement2 == null) ? null : settlement2.GetComponent <CaravanRequestComp>(); if (caravanRequest != null) { if (!caravanRequest.ActiveRequest) { Log.Error("Attempted to fulfill an unavailable request"); return; } if (!CaravanInventoryUtility.HasThings(caravan, caravanRequest.requestThingDef, caravanRequest.requestCount, validator)) { Messages.Message("CommandFulfillTradeOfferFailInsufficient".Translate(new object[] { GenLabel.ThingLabel(caravanRequest.requestThingDef, null, caravanRequest.requestCount) }), MessageTypeDefOf.RejectInput); return; } Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("CommandFulfillTradeOfferConfirm".Translate(new object[] { GenLabel.ThingLabel(caravanRequest.requestThingDef, null, caravanRequest.requestCount), caravanRequest.rewards[0].Label }), delegate { int remaining = caravanRequest.requestCount; List <Thing> list = CaravanInventoryUtility.TakeThings(caravan, delegate(Thing thing) { if (caravanRequest.requestThingDef != thing.def) { return(0); } int num = Mathf.Min(remaining, thing.stackCount); remaining -= num; return(num); }); for (int i = 0; i < list.Count; i++) { list[i].Destroy(DestroyMode.Vanish); } while (caravanRequest.rewards.Count > 0) { Thing thing2 = caravanRequest.rewards[caravanRequest.rewards.Count - 1]; caravanRequest.rewards.Remove(thing2); CaravanInventoryUtility.GiveThing(caravan, thing2); } caravanRequest.Disable(); }, false, null)); } }; Settlement settlement = CaravanVisitUtility.SettlementVisitedNow(caravan); CaravanRequestComp caravanRequestComp = (settlement == null) ? null : settlement.GetComponent <CaravanRequestComp>(); if (!CaravanInventoryUtility.HasThings(caravan, caravanRequestComp.requestThingDef, caravanRequestComp.requestCount, validator)) { command_Action.Disable("CommandFulfillTradeOfferFailInsufficient".Translate(new object[] { GenLabel.ThingLabel(caravanRequestComp.requestThingDef, null, caravanRequestComp.requestCount) })); } return(command_Action); }
public override string GetInspectString() { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(base.GetInspectString()); if (stringBuilder.Length != 0) { stringBuilder.AppendLine(); } if (this.Resting) { stringBuilder.Append("CaravanResting".Translate()); } else if (this.AnyPawnHasExtremeMentalBreak) { stringBuilder.Append("CaravanMemberMentalBreak".Translate(new object[] { this.FirstPawnWithExtremeMentalBreak.LabelShort })); } else if (this.AllOwnersDowned) { stringBuilder.Append("AllCaravanMembersDowned".Translate()); } else if (this.AllOwnersHaveMentalBreak) { stringBuilder.Append("AllCaravanMembersMentalBreak".Translate()); } else if (this.pather.Moving) { if (this.pather.arrivalAction != null) { stringBuilder.Append(this.pather.arrivalAction.ReportString); } else { stringBuilder.Append("CaravanTraveling".Translate()); } } else { Settlement settlement = CaravanVisitUtility.SettlementVisitedNow(this); if (settlement != null) { stringBuilder.Append("CaravanVisiting".Translate(new object[] { settlement.Label })); } else { stringBuilder.Append("CaravanWaiting".Translate()); } } if (this.pather.Moving) { float num = (float)CaravanArrivalTimeEstimator.EstimatedTicksToArrive(this, true) / 60000f; stringBuilder.AppendLine(); stringBuilder.Append("CaravanEstimatedTimeToDestination".Translate(new object[] { num.ToString("0.#") })); } if (this.ImmobilizedByMass) { stringBuilder.AppendLine(); stringBuilder.Append("CaravanImmobilizedByMass".Translate()); } string text; if (CaravanPawnsNeedsUtility.AnyPawnOutOfFood(this, out text)) { stringBuilder.AppendLine(); stringBuilder.Append("CaravanOutOfFood".Translate()); if (!text.NullOrEmpty()) { stringBuilder.Append(" "); stringBuilder.Append(text); stringBuilder.Append("."); } } else if (this.DaysWorthOfFood.First < 1000f) { Pair <float, float> daysWorthOfFood = this.DaysWorthOfFood; stringBuilder.AppendLine(); if (daysWorthOfFood.Second < 1000f) { stringBuilder.Append("CaravanDaysOfFoodRot".Translate(new object[] { daysWorthOfFood.First.ToString("0.#"), daysWorthOfFood.Second.ToString("0.#") })); } else { stringBuilder.Append("CaravanDaysOfFood".Translate(new object[] { daysWorthOfFood.First.ToString("0.#") })); } } stringBuilder.AppendLine(); stringBuilder.AppendLine(string.Concat(new string[] { "CaravanBaseMovementTime".Translate(), ": ", ((float)this.TicksPerMove / 2500f).ToString("0.##"), " ", "CaravanHoursPerTile".Translate() })); stringBuilder.AppendLine("CurrentTileMovementTime".Translate() + ": " + Caravan_PathFollower.CostToDisplay(this, base.Tile, this.pather.nextTile, -1f).ToStringTicksToPeriod(true, false, true)); stringBuilder.Append("StealthFactor".Translate() + ": " + CaravanIncidentUtility.CalculateCaravanStealthFactor(this.PawnsListForReading.Count).ToString("F1")); return(stringBuilder.ToString()); }