void loadTileset(string filePath) { TilesetLoader tilesetLoader = new TilesetLoader(linker); tilesetLoader.loadFromFile(filePath); linker.savedTime++; dataChanged = true; }
void loadTileset(string filePath) { TilesetLoader tilesetLoader = new TilesetLoader(linker); tilesetLoader.loadFromFile(filePath); linker.savedTime++; dataChanged = true; switchShownTile(linker.tilesets.Count - 1); }
void loadTileset(string filePath) { TilesetLoader tilesetLoader = new TilesetLoader(linker); tilesetLoader.loadFromFile(filePath); linker.savedTime ++; dataChanged = true; switchShownTile(linker.tilesets.Count - 1); }