static LocalizationStringTable GetStringTable(Assembly assembly, int languageId) { if (null == m_assembly_translations || m_assembly_translations.LanguageID != languageId) { m_assembly_translations = new AssemblyTranslations(languageId); } return(m_assembly_translations.GetStringTable(assembly)); }
static LocalizationStringTable GetStringTable(Assembly assembly, int languageId) { if (null == m_assembly_translations || m_assembly_translations.LanguageID != languageId) m_assembly_translations = new AssemblyTranslations(languageId); return m_assembly_translations.GetStringTable(assembly); }