public static bool GetAnyButtonDown() { #if USE_REWIRED for (int i = 0; i < 2; ++i) { RE.Player player = RE.ReInput.players.GetPlayer(i); if (player.GetAnyButtonDown()) { return(true); } } return(false); #else // USE_REWIRED if (Input.anyKeyDown) { return(true); } for (uint i = 0; i < 2; ++i) { bool anyDown = GameInput.GetXboxButton(i, GameInput.Xbox360Button.A) || GameInput.GetXboxButtonDown(i, GameInput.Xbox360Button.B) || GameInput.GetXboxButtonDown(i, GameInput.Xbox360Button.Start) ; if (anyDown) { return(true); } } return(false); #endif // USE_REWIRED }