public void ParsePacket(Session session, Message message) { int id = message.NextInt32(); var flashbase = message.NextString(); var variables = message.NextString(); //Console.WriteLine("Flashbase {0}, Variables {1} loaded.", flashbase, variables); /*Application.Application.Logging.WriteLine(string.Format("ID {0}", id)); Application.Application.Logging.WriteLine(string.Format("Flashbase {0}", flashbase)); Application.Application.Logging.WriteLine(string.Format("Variables {0}", variables));*/ }
public void ParsePacket(Session session, Message message) { string releaseBuild = message.NextString(); Application.Application.Logging.WriteLine(string.Format("Client release: {0}", releaseBuild), Logging.Status.Debug); Console.Title += string.Format(" | Invoked on Revision: {0}, Loading Packets...", releaseBuild); session.ReleaseBuild = releaseBuild; }
/// <summary> /// Handles Packet, for current user, and message event. /// </summary> /// <param name="Session">User of Packet</param> /// <param name="Message">Message for User</param> public void ParsePacket(Session session, Message message) { var Response = new Message(3298); Response.WriteInt32(session.Habbo.id); Response.WriteString(message.NextString()); Response.WriteInt32(0); Response.WriteInt32(0); Response.WriteInt32(-1); session.SendPacket(Response); }
public void ParsePacket(Session session, Message message) { string sso = message.NextString(); //Application.Logging.WriteLine(string.Format("SSO Ticket: {0}", sso)); var loadMyHabbo = new HabboDistributor().GetHabbo(sso); session.Habbo = loadMyHabbo; var response = new Message(SendHeaders.InitHotelView); session.SendPacket(response); }
public void ParsePacket(Session session, Message message) { int FriendId = message.NextInt32(); string theMessage = message.NextString(); Console.WriteLine(FriendId); var Response = new Message(2582); Response.WriteInt32(FriendId); Response.WriteString(theMessage); Response.WriteString(string.Empty); session.SendPacket(Response); }
public void ParsePacket(Session session, Message Message) { var Response = new Message(SendHeaders.InitClubStatus); Response.WriteString(Message.NextString()); Response.WriteInt32(10); Response.WriteInt32(0); Response.WriteInt32(0); Response.WriteInt32(0); Response.WriteInt32(1); Response.WriteBool(false); Response.WriteBool(true); Response.WriteInt32(0); Response.WriteInt32(0); Response.WriteInt32(0); session.SendPacket(Response); }
public void ParsePacket(Session session, Message message) { Console.WriteLine("> " + message.NextString() + " > " + message.NextString() + " > " + message.NextString() + " > " + message.NextInt32()); }
public void ParsePacket(Session session, Message message) { string MachineID = message.NextString(); session.MachineID = MachineID; }