public StructMinMax StructMultipleReturnsValue(int x, int y) { StructMinMax values = new StructMinMax(); values.min = x < y ? x : y; values.max = x > y ? x : y; return(values); }
static void Main(string[] args) { int x = 10, y = 20, max = 0, min = 0; MinMaxValue objMinMax = new MinMaxValue(); // Ref example Console.WriteLine("Return Ref"); objMinMax.MultipleReturnsValue(x, y, ref max, ref min); Console.WriteLine("Minimum Value: " + min); Console.WriteLine("Maximum Value: " + max); Console.ReadLine(); // Out example Console.WriteLine("Return Out"); objMinMax.OutMultipleReturnsValue(x, y, out max, out min); Console.WriteLine("Minimum Value: " + min); Console.WriteLine("Maximum Value: " + max); Console.ReadLine(); // Array example Console.WriteLine("Return Array"); int[] minMax = objMinMax.ArrayMultipleReturnsValue(x, y); Console.WriteLine("Minimum Value: " + minMax[1]); Console.WriteLine("Maximum Value: " + minMax[0]); Console.ReadLine(); //ArrayList example Console.WriteLine("Return ArrayList"); ArrayList ar = new ArrayList(); ar = objMinMax.ArrayListultipleReturnsValue(x, y); Console.WriteLine("Minimum Value: " + ar[1]); Console.WriteLine("Maximum Value: " + ar[0]); Console.ReadLine(); // Return Struct Console.WriteLine("Return Struct"); StructMinMax results = objMinMax.StructMultipleReturnsValue(x, y); Console.WriteLine("Minimum Value: " + results.min); Console.WriteLine("Maximum Value: " + results.max); Console.ReadLine(); // Return Tupple Console.WriteLine("Return Tupple"); var tuple = objMinMax.TupleMultipleReturnsValue(x, y); Console.WriteLine("Minimum Value: " + tuple.Item1); Console.WriteLine("Maximum Value: " + tuple.Item2); Console.ReadLine(); // Return Object Console.WriteLine("Return Object"); MinMaxValue objMinnax = new MinMaxValue(); objMinnax = objMinMax.ObjectMultipleReturnsValue(x, y); Console.WriteLine("Minimum Value: " + objMinnax.min); Console.WriteLine("Maximum Value: " + objMinnax.max); Console.ReadLine(); }