private void BtnMove_Click(object sender, EventArgs e) { var reader = txtDirectory.Text; if (!RedundantHelper.DirectoryCheck(reader)) { return; } var files = from f in Directory.GetFiles(reader, "*.*", SearchOption.AllDirectories) where !Path.GetDirectoryName(f).EndsWith(new DirectoryInfo(reader).Name) select f; var failfolder = new ArrayList(); if (cbRename.Checked) { foreach (var file in files) { var newfile = Path.GetDirectoryName(file) + @"\" + new FileInfo(file).Directory.Name + Path.GetExtension(file); if (!File.Exists(newfile)) { File.Move(file, newfile); } else { failfolder.Add(newfile); } } } RedundantHelper.FileMaker(failfolder, "FileFolderRenamer"); if (!reader.EndsWith(@"\")) { reader = reader + @"\"; } files = from f in Directory.GetFiles(reader, "*.*", SearchOption.AllDirectories) where !Path.GetDirectoryName(f).EndsWith(new DirectoryInfo(reader).Name) select f; var fail = new ArrayList(); foreach (var file in files) { var newfile = reader + Path.GetFileName(file); if (!File.Exists(newfile)) { File.Move(file, newfile); } else { fail.Add(newfile); } } RedundantHelper.FileMaker(fail, "MoveToRootFolder"); }
private void BtnStart_Work(object sender, EventArgs e) { var reader = txtDirectory.Text; if (!RedundantHelper.DirectoryCheck(reader)) { return; } int percentage; if (cbExtract.Checked) { var extract = new List <string>(); extract.AddRange(Directory.GetFiles(reader, "*.zip", SearchOption.AllDirectories)); extract.AddRange(Directory.GetFiles(reader, "*.7z", SearchOption.AllDirectories)); var i = 0; foreach (var rom in extract) { Compressor.DecompressFile(rom, reader); percentage = (i + 1) * 100 / extract.Count; i++; _bw.ReportProgress(percentage); } extract.Clear(); } var extensions = new Dictionary <string, ArrayList> { { "nes", new ArrayList { "nes", "smc", "sfc", "fig", "swc", "mgd", "fds" } }, { "sg-1000", new ArrayList { "sg" } }, { "snes", new ArrayList { "smc", "sfc", "fig", "swc" } }, { "gb", new ArrayList { "gb" } }, { "gbc", new ArrayList { "gbc" } }, { "gba", new ArrayList { "gba" } }, { "ds", new ArrayList { "nds" } }, { "32x", new ArrayList { "32x", "smd", "bin", "md" } }, { "genesis", new ArrayList { "smd", "bin", "md", "iso", "gen" } }, { "n64", new ArrayList { "z64", "n64", "v64" } }, { "mastersystem", new ArrayList { "sms" } }, { "atari2600", new ArrayList { "bin", "a26", "rom", "gz" } }, { "lynx", new ArrayList { "lnx" } }, { "gamegear", new ArrayList { "gg" } }, { "ngp", new ArrayList { "ngp" } }, { "ngc", new ArrayList { "ngc" } }, { "pcengine", new ArrayList { "pce", "cue" } }, { "z-machine", new ArrayList { "dat", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8" } } }; var emulators = new ArrayList(); foreach (var c in gbEmulator.Controls.OfType <CheckBox>().Where(x => x.Checked)) { emulators.Add(c.Text.Replace(" ", string.Empty).ToLower()); } var mode = 0; if (rad7z.Checked) { mode = 1; } try { foreach (string emu in emulators) { foreach (var ext in extensions[emu]) { var roms = Directory.GetFiles(reader, "*." + ext, SearchOption.AllDirectories); var i = 0; foreach (var rom in roms) { Compressor.CompressFile(rom, reader, mode, cbDeleteOriginal.Checked); percentage = (i + 1) * 100 / roms.Length; i++; _bw.ReportProgress(percentage); } } } } catch { //ignored since an emulator was probably checked that the user doesn't have games for } }
private void BtnBrowse_Click(object sender, EventArgs e) { txtDirectory.Text = RedundantHelper.Browse(txtDirectory.Text); RedundantHelper.DirectoryCheck(txtDirectory.Text); }