/// <summary> /// Show a message box /// </summary> /// <param name="header">Header text</param> /// <param name="message">Message text</param> /// <param name="options">Options</param> public void ShowMessageBox(FastString header, FastString message, List <SceneMessage.MessageBoxOption> options) { var game = (RetroDungeoneerGame)RB.Game; RB.SoundPlay(game.assets.soundMenuOpen, 1, RandomUtils.RandomPitch(0.1f)); mSceneMessage.ShowMessageBox(header, message, options); }
/// <summary> /// Show a message box /// </summary> /// <param name="header">Header text</param> /// <param name="message">Message text</param> /// <param name="options">Options</param> public void ShowMessageBox(FastString header, FastString message, List <SceneMessage.MessageBoxOption> options) { RB.SoundPlay(C.SOUND_MENU_OPEN, 1, RandomUtils.RandomPitch(0.1f)); mSceneMessage.ShowMessageBox(header, message, options); }