public ResurrectHelper(ResurrectList list) { _list = list; // Hide in menu, if necessary if (Config.Instance.HideInMenu && CoreAPI.Game.IsInMenu) { _list.Hide(); } }
public void OnLoad() { _list = new ResurrectList(); Core.OverlayCanvas.Children.Add(_list); ResurrectHelper resHelper = new ResurrectHelper(_list); GameEvents.OnInMenu.Add(resHelper.InMenu); GameEvents.OnPlayerHandMouseOver.Add(resHelper.OnMouseOver); GameEvents.OnMouseOverOff.Add(resHelper.OnMouseOff); }