public override void SetTimeCooking(Dish dish) { if (this.dish_queue.Count == 0) { dish.SetTimeCooking(dish.GetTime() / 2); } else { int result; result = dish_queue[dish_queue.Count - 1].GetTimeCooking() + (dish.GetTime() / 2); dish.SetTimeCooking(result); } }
public virtual void SetTimeCooking(Dish dish) { if (this.dish_queue.Count == 0) { dish.SetTimeCooking(dish.GetTimeCooking()); } else { var result = dish_queue[dish_queue.Count - 1].GetTimeCooking() + (dish.GetTime()); dish.SetTimeCooking(result); } }