private static void PlaceOrders(Waiter waiter) { for (var i = 0; i < 200; i++) { waiter.PlaceOrder( i, new List <string> { "pizza", "pizza", "pizza", "pizza", "pasta", "pasta", "pasta", "pasta", "wine", "wine", "wine", "wine", "wine", "wine" }, i % 2 == 0); } }
static void Main(string[] args) { var bus = new TopicBasedPubSub(); var orderPrinter = new OrderPrinter(); var cashier = new Cashier(bus); var assitantManager = new QueuedHandle <PriceOrder>("AssistantManager", new AssistantManager(bus)); var db = new ConcurrentDictionary <Guid, OrderDocument>(); var jesse = new QueuedHandle <CookFood>("Cook:Jesse", new Cook("Jesse", 600, db, bus)); var walt = new QueuedHandle <CookFood>("Cook:Walt", new Cook("Walt", 700, db, bus)); var gus = new QueuedHandle <CookFood>("Cook:Gus", new Cook("Gus", 1500, db, bus)); var dispatcher = new MoreFairDispatcher <CookFood>("FairDispatcher", new[] { jesse, walt, gus }); var chaosMonkey = new ChaosMonkey <CookFood>(25, 25, dispatcher); var alarmClock = new AlarmClock(bus); var startables = new List <IStartable> { assitantManager, jesse, walt, gus, dispatcher, alarmClock }; var waiter = new Waiter("Heisenberg", bus); var house = new MinionHouse(bus); bus.Subscribe(chaosMonkey); bus.Subscribe(assitantManager); bus.Subscribe(cashier); bus.Subscribe <OrderPlaced>(house); bus.Subscribe <OrderCompleted>(house); bus.Subscribe(orderPrinter); bus.Subscribe(alarmClock); startables.ForEach(x => x.Start()); for (var i = 0; i < 50; i++) { waiter.PlaceOrder(new LineItem("Crystal Meth", 3)); Console.WriteLine("Order placed"); } Console.WriteLine("Getting outstanding orders"); Task.Run(() => GetOutstandingOrdersAndPay(cashier)); Task.Run(() => StartMonitoringQueueDepthsAsync(startables)); StartMonitoringMinionHouseAsync(house).Wait(); }
private static void Main(string[] args) { IList <IStartable> startables = new List <IStartable>(); var bus = new Bus(); var cashier = new ThreadedHandler <TakePayment>("Cashier", new Cashier(bus)); var assistantManager = new ThreadedHandler <PriceOrder>("Assistant Manager", new AssistantManager(new MenuService(), bus)); var cook1 = new ThreadedHandler <CookFood>("Cook (Chewie)", new TtlHandler <CookFood>(new Cook("Chewie", 123, bus))); var cook2 = new ThreadedHandler <CookFood>("Cook (Luke)", new TtlHandler <CookFood>(new Cook("Luke", 456, bus))); var cook3 = new ThreadedHandler <CookFood>("Cook (Darth)", new TtlHandler <CookFood>(new Cook("Darth", 217, bus))); var mfdDispatcher = new MfdDispatcher <CookFood>(new[] { cook1, cook2, cook3 }); var kitchen = new ThreadedHandler <CookFood>("Kitchen", mfdDispatcher); var waiter = new Waiter(new MenuService(), bus); bus.Subscribe(cashier); bus.Subscribe(assistantManager); bus.Subscribe(kitchen); var house = new ProcessManagerHouse(bus); bus.Subscribe <OrderPlaced>(house); bus.Subscribe <OrderPaid>(house); var alarmClock = new AlarmClock(bus); bus.Subscribe(alarmClock); startables.Add(cashier); startables.Add(assistantManager); startables.Add(cook1); startables.Add(cook2); startables.Add(cook3); startables.Add(kitchen); startables.Add(alarmClock); foreach (var startable in startables) { startable.StartListening(); } Task.Factory.StartNew(() => { while (!_stop) { foreach (var startable in startables) { Console.WriteLine($"Queue: {startable.Name} Count: {startable.Count}"); } Thread.Sleep(1000); } }, TaskCreationOptions.LongRunning); for (var i = 0; i < 100; i++) { var isDodgy = false; //i%2 == 0; waiter.PlaceOrder(i, isDodgy, "Sausages", "Beans"); } Console.ReadKey(); }
static void Main(string[] args) { var es = new AtomDispatcher(); es.Start("az"); // es.PostMessage(new OrderPlaced(order), "az"); QueuedHandler printOrderHandler = new QueuedHandler(new PrintOrderHandler()); IEventHandler <IEvent> cashier = new Cashier(); QueuedHandler cashierProxy = new QueuedHandler(cashier); var assistingManager = new QueuedHandler(new AssistingManager("Diana")); var cook1 = new QueuedHandler(new TimeToLiveHandler(new Cook("John"))); var cook2 = new QueuedHandler(new TimeToLiveHandler(new Cook("Peter"))); var cook3 = new QueuedHandler(new TimeToLiveHandler(new Cook("Gregory"))); var betterHandler = new QueuedHandler(new Dropper(new TimeToLiveHandler(new BetterDispatcher(new[] { cook1, cook2, cook3 })))); TelephoneOperator telephoneOperator = new TelephoneOperator("PhoneMan"); Waiter waiter = new Waiter("Georgie"); var house = new MidgetHouse(Dispatcher.Instance); var houseQueue = new QueuedHandler(house); var clock = new AlarmClock(); Dispatcher.Instance.Subscribe(typeof(OrderPlaced), houseQueue); Dispatcher.Instance.Subscribe(typeof(FoodCooked), houseQueue); Dispatcher.Instance.Subscribe(typeof(OrderPriced), houseQueue); Dispatcher.Instance.Subscribe(typeof(PaymentTaken), houseQueue); Dispatcher.Instance.Subscribe(typeof(FirstCookRetry), houseQueue); Dispatcher.Instance.Subscribe(typeof(SecondCookRetry), houseQueue); Dispatcher.Instance.Subscribe(typeof(CookFood), betterHandler); Dispatcher.Instance.Subscribe(typeof(PriceOrder), assistingManager); Dispatcher.Instance.Subscribe(typeof(TakePayment), cashierProxy); Dispatcher.Instance.Subscribe(typeof(PrintOrder), printOrderHandler); Dispatcher.Instance.Subscribe(typeof(SendToMeIn), clock); IEnumerable <QueuedHandler> allHandlers = new List <QueuedHandler> { houseQueue, betterHandler, cashierProxy, assistingManager, cook1, cook2, cook3, printOrderHandler }; Monitor monitor = new Monitor(allHandlers, new [] { house }); monitor.Start(); foreach (IStartable handler in allHandlers) { handler.Start(); } clock.Start(); //waiter.PlaceOrder(new List<int> { 1, 2 }); //telephoneOperator.PlaceOrder(new List<int> { 1, 2 }); return; for (int i = 0; i < 1000; i++) { waiter.PlaceOrder(new List <int> { 1, 2 }); if (i % 3 == 0) { Thread.Sleep(50); telephoneOperator.PlaceOrder(new List <int> { 1, 2 }); } Thread.Sleep(50); } while (true) { foreach (string orderId in ((Cashier)cashier).GetOutstandingOrders()) { Console.WriteLine("Got outstanding order to pay, id " + orderId); ((Cashier)cashier).Pay(orderId, "123456"); } Thread.Sleep(1); } //Console.ReadLine(); }
private static void Main(string[] args) { var dispatcher = new Dispatcher(); var waiter = new Waiter(dispatcher); var assistant = new AssistantManager(dispatcher); var cashier = new Cashier(dispatcher); var timer = new TimerHandler(dispatcher); var house = new RunnerHouse(dispatcher); var serialHouse = new ThreadedHandler <Event>( "House", house); // set up the kitchen var cookedOrders = new ConcurrentDictionary <Guid, bool>(); var cooks = new List <Cook> { new Cook("James", 100, cookedOrders, dispatcher), new Cook("Emily", 50, cookedOrders, dispatcher), new Cook("Sarah", 500, cookedOrders, dispatcher) }; var threadedCooks = cooks.Select(c => new ThreadedHandler <CookFood>(c.Name, c)).ToList(); var kitchen = new ThreadedHandler <CookFood>( "Kitchen", new ScrewUp <CookFood>( new MorefairDispatcher <CookFood>( threadedCooks))); var numCompleted = 0; var numFailedImmediately = 0; var numFailedAfterRetry = 0; var numSucceededImmediately = 0; var numSucceededAfterRetry = 0; var onCompleted = new ThreadedHandler <OrderCompleted>( "OnCompleted", new Handler <OrderCompleted>(e => { numCompleted++; if (e.Success && e.Retried) { numSucceededAfterRetry++; } if (e.Success && !e.Retried) { numSucceededImmediately++; } if (!e.Success && e.Retried) { numFailedAfterRetry++; } if (!e.Success && !e.Retried) { numFailedImmediately++; } })); // subscribe everything dispatcher.Subscribe(kitchen); dispatcher.Subscribe(assistant); dispatcher.Subscribe(cashier); dispatcher.Subscribe(serialHouse); dispatcher.Subscribe(timer); dispatcher.Subscribe(onCompleted); // subscribe various printers //dispatcher.Subscribe(new Handler<CookFood>(e => Console.WriteLine($"{e.CorrelationId} Command: CookFood"))); //dispatcher.Subscribe(new Handler<PriceOrder>(e => Console.WriteLine($"{e.CorrelationId} Command: PriceOrder"))); //dispatcher.Subscribe(new Handler<TakePayment>(e => Console.WriteLine($"{e.CorrelationId} Command: TakePayment"))); //dispatcher.Subscribe(new Handler<PrintOrder>(e => Console.WriteLine($"{e.CorrelationId} Command: PrintOrder"))); //dispatcher.Subscribe(new Handler<Callback>(e => Console.WriteLine($"{e.CorrelationId} Command: Callback"))); //dispatcher.Subscribe(new Handler<OrderPlaced>(e => Console.WriteLine($"{e.CorrelationId} Ordered"))); //dispatcher.Subscribe(new Handler<FoodCooked>(e => Console.WriteLine($"{e.CorrelationId} Cooked"))); //dispatcher.Subscribe(new Handler<OrderPriced>(e => Console.WriteLine($"{e.CorrelationId} Priced"))); //dispatcher.Subscribe(new Handler<OrderPaid>(e => Console.WriteLine($"{e.CorrelationId} Paid"))); //dispatcher.Subscribe(new Handler<OrderCompleted>(e => Console.WriteLine($"{e.CorrelationId} OrderCompleted"))); //dispatcher.Subscribe(new Handler<CookFoodCalledBack>(e => Console.WriteLine($"{e.CorrelationId} CookFoodCalledBack"))); //dispatcher.Subscribe(new Handler<FailedToContactTheKitchen>(e => Console.WriteLine($"{e.CorrelationId} Failed"))); // start everything serialHouse.Start(); kitchen.Start(); foreach (var cook in threadedCooks) { cook.Start(); } onCompleted.Start(); var numOrders = 300; for (var i = 0; i < numOrders; i++) { waiter.PlaceOrder("Toby", 1, new List <Tuple <string, int> > { Tuple.Create("Meat", 2), Tuple.Create("Veg", 1) }); } Action print = () => { Console.WriteLine($"-----------------------------------------"); Console.WriteLine($"{kitchen.Name}: {kitchen.Count}"); foreach (var cook in threadedCooks) { Console.WriteLine($"{cook.Name}: {cook.Count}"); } Console.WriteLine($"{onCompleted.Name}: {onCompleted.Count}"); Console.WriteLine($"Timer {timer.Count}"); Console.WriteLine($"Runners {house.CountRunners}"); Console.WriteLine($"num Failed Immediately {numFailedImmediately}"); Console.WriteLine($"num Failed AfterRetry {numFailedAfterRetry}"); Console.WriteLine($"num Succeeded Immediately {numSucceededImmediately}"); Console.WriteLine($"num Succeeded AfterRetry {numSucceededAfterRetry}"); Console.WriteLine($"Complete {numCompleted}/{numOrders}"); Thread.Sleep(1000); }; while (numCompleted < numOrders) { print(); } print(); Console.WriteLine("All done"); }