public void LoadObject(string name, Action<GameObject> onLoaded) { Task t = new Task(name); t.objectCallback = onLoaded; taskList.Add(t); }
public void LoadText(string name, Action<string> onLoaded) { Task t = new Task(name); t.stringCallback = onLoaded; taskList.Add(t); }
public void LoadBytes(string name, Action<byte[]> onLoaded) { Task t = new Task(name); t.byteCallback = onLoaded; taskList.Add(t); }