public void Edit(User user) { _context.Entry(user).State = EntityState.Modified; _context.SaveChanges(); }
public void EditThread(Thread thread) { _dbContext.Entry(thread).State = EntityState.Modified; _dbContext.SaveChanges(); }
public void EditCat(Category category) { _context.Entry(category).State = EntityState.Modified; _context.SaveChanges(); }
public virtual void Update(TEntity item) { Context.Entry(item).State = EntityState.Modified; }
public void Editproduct(Product product) { _context.Entry(product).State = EntityState.Modified; _context.SaveChanges(); }
public void Edit(ProductCategory productCategory) { _context.Entry(productCategory).State = EntityState.Modified; _context.SaveChanges(); }
public void EditRole(UserRole userRole) { _context.Entry(userRole).State = EntityState.Modified; _context.SaveChanges(); }
public void Edit(Event ev) { context.Entry(ev).State = EntityState.Modified; context.SaveChanges(); }
public void EditSection(Section section) { _dbContext.Entry(section).State = EntityState.Modified; _dbContext.SaveChanges(); }
public void Edit(Ticket ticket) { _context.Entry(ticket).State = EntityState.Modified; _context.SaveChanges(); }
public void EditComment(Comment comment) { _dbContext.Entry(comment).State = EntityState.Modified; _dbContext.SaveChanges(); }
public void EditPost(Post post) { _dbContext.Entry(post).State = EntityState.Modified; _dbContext.SaveChanges(); }
public void Edit(Role role) { context.Entry(role).State = EntityState.Modified; context.SaveChanges(); }