//public static Blueprint_Install PlaceBlueprintForReinstall(Building buildingToReinstall, IntVec3 center, Map map, Rot4 rotation, Faction faction)
        public static void Prefix(Building buildingToReinstall, IntVec3 center, Map map, Rot4 rotation, Faction faction)
        {
            ThingDef def = buildingToReinstall.def;

            InterceptBlueprintPlaceBridgeFrame.Prefix(def, center, map, rotation, faction, buildingToReinstall.Stuff);
        }
        //public static Blueprint_Install PlaceBlueprintForInstall(MinifiedThing itemToInstall, IntVec3 center, Map map, Rot4 rotation, Faction faction)
        public static void Prefix(MinifiedThing itemToInstall, IntVec3 center, Map map, Rot4 rotation, Faction faction)
        {
            ThingDef def = itemToInstall.InnerThing.def;

            InterceptBlueprintPlaceBridgeFrame.Prefix(def, center, map, rotation, faction, itemToInstall.InnerThing.Stuff);
        }