//public static Blueprint_Install PlaceBlueprintForReinstall(Building buildingToReinstall, IntVec3 center, Map map, Rot4 rotation, Faction faction) public static void Prefix(Building buildingToReinstall, IntVec3 center, Map map, Rot4 rotation, Faction faction) { ThingDef def = buildingToReinstall.def; InterceptBlueprintPlaceBridgeFrame.Prefix(def, center, map, rotation, faction, buildingToReinstall.Stuff); }
//public static Blueprint_Install PlaceBlueprintForInstall(MinifiedThing itemToInstall, IntVec3 center, Map map, Rot4 rotation, Faction faction) public static void Prefix(MinifiedThing itemToInstall, IntVec3 center, Map map, Rot4 rotation, Faction faction) { ThingDef def = itemToInstall.InnerThing.def; InterceptBlueprintPlaceBridgeFrame.Prefix(def, center, map, rotation, faction, itemToInstall.InnerThing.Stuff); }