public static void SaveBuilding(Thing thing, Map map)
        {
            if (!BuildingReviver.CanDo(thing))
            {
                return;
            }

            DestroyedBuildings comp = map.GetComponent <DestroyedBuildings>();

            Log.Message($"Saving {thing} to {map}:{thing.Position}");
            comp.destroyedBuildings[thing.Position] = thing;
        }
        public static void ReviveBuilding(Thing newBuilding, IntVec3 pos, Map map)
        {
            DestroyedBuildings comp = map.GetComponent <DestroyedBuildings>();

            if (comp.destroyedBuildings.TryGetValue(pos, out Thing building))
            {
                Log.Message($"got {building}");

                BuildingReviver.Transfer(building, newBuilding);

                comp.destroyedBuildings.Remove(pos);
            }
        }