private static void OnDraw(EventArgs args) { if (MenuCreator.IsChecked(MenuCreator.DrawMenu, "draw.disable")) { DamageIndicator.Enabled = false; return; } if (MenuCreator.IsChecked(MenuCreator.DrawMenu, "draw.w")) { new Circle() { Color = Color.Red, BorderWidth = 1, Radius = Spells.W.Range }.Draw(Player.Instance.Position); } if (MenuCreator.IsChecked(MenuCreator.DrawMenu, "draw.e")) { new Circle() { Color = Color.Red, BorderWidth = 1, Radius = Spells.E.Range }.Draw(Player.Instance.Position); } DamageIndicator.Enabled = MenuCreator.IsChecked(MenuCreator.DrawMenu, "draw.damage"); }
private static void BeforeAutoAttack(AttackableUnit target, Orbwalker.PreAttackArgs args) { if (!Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) || !MenuCreator.IsChecked(MenuCreator.MiscMenu, "misc.yomumu")) { return; } if (!target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { return; } if (_yomumu.IsOwned() && _yomumu.IsReady()) { _yomumu.Cast(); } }
private static void AfterAutoAttack(AttackableUnit target, EventArgs args) { if (!Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear) && !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) && !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) || !MenuCreator.IsChecked(MenuCreator.MiscMenu, "misc.hydra")) { return; } if (_tiamat.IsOwned() && _tiamat.IsReady()) { _tiamat.Cast(); } else if (_hydra.IsOwned() && _hydra.IsReady()) { _hydra.Cast(); } }