예제 #1
0
 public Color L(Point point, out Point lightPos, out Normal lightDir)
 {
     Vector dir = this.Position - point;
     float dist = dir.Magnitude();
     lightDir = new Normal(dir);
     lightPos = this.Position;
     return (this.E / (dist * dist));
 }
예제 #2
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 public static Point Perturb(Point point, Normal toward)
 {
     return point + PERTURB * toward;
 }
예제 #3
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 public float f(Normal wi, Normal wo)
 {
     return (float)(1 / System.Math.PI);
 }
예제 #4
0
파일: Ray.cs 프로젝트: tomswedlund/Renderer
 public Ray(Point origin, Normal direction)
 {
     this.Origin = origin;
     this.Direction = direction;
 }