public void Dispose() { #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN if (_formatConverter != null) { _formatConverter.Dispose(); _formatConverter = null; } #endif }
public void Dispose() { #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN // Free the pinned buffer if (_ancPacketsBufferPtr != System.IntPtr.Zero) { _ancPacketsBufferHandle.Free(); _ancPacketsBufferPtr = System.IntPtr.Zero; } // Free the pinned buffer if (_ancDataBufferPtr != System.IntPtr.Zero) { _ancDataBufferHandle.Free(); _ancDataBufferPtr = System.IntPtr.Zero; } if (_formatConverter != null) { _formatConverter.Dispose(); _formatConverter = null; } #endif }