/// <summary> /// Event handler for when the Play Game menu entry is selected. /// </summary> /// <summary> /// When the user cancels the main menu, ask if they want to exit the sample. /// </summary> protected override void OnCancel(PlayerIndex playerIndex) { MessageBoxScreen confirmExitMessageBox = new MessageBoxScreen(ScreenManager.ExitMessage); confirmExitMessageBox.Accepted += ConfirmExitMessageBoxAccepted; ScreenManager.AddScreen(confirmExitMessageBox, playerIndex, null); }
public static void ShowMessage(ScreenManager Manager, String msg) { MessageBoxScreen confirmExitMessageBox = new MessageBoxScreen(msg); Manager.AddScreen(confirmExitMessageBox, null, null); }