private void ShowConnectPanel() { GUILayout.BeginHorizontal(); { GUILayout.Label("IP:", GUILayout.Width(40)); m_szIPAddr = GUILayout.TextField(m_szIPAddr, GUILayout.Width(100)); m_szPort = GUILayout.TextField(m_szPort, GUILayout.Width(40)); if (GUILayout.Button("Connect", GUILayout.Width(100))) { net_client.Connect(m_szIPAddr, int.Parse(m_szPort)); PlayerPrefs.SetString("RemoteDebuggerIP", m_szIPAddr); } if (net_client.IsConnected) { if (GUILayout.Button("Query", GUILayout.Width(100))) { m_eShowType = ShowType.enum_SceneObjs; ShowPanelDataSet.InitDataSet(); Cmd cmd = new Cmd(); cmd.WriteNetCmd(NetCmd.C2S_CmdQueryAllObjs); net_client.SendCmd(cmd); } } } GUILayout.EndHorizontal(); }
/*private void ShowNode(ShowType eDataType, GameObj obj, int split, GUIStyle btnStyle) { * if (obj == null) { * return; * } * * if (!obj.bActive) { * btnStyle = m_uiStyleInActive; * } * * GUILayout.BeginHorizontal(); * GUILayout.Label("", GUILayout.Width(split)); * * if (obj.arrChildren.Length > 0) { * string szExpand = obj.bExpand ? "-" : "+"; * if (GUILayout.Button(szExpand, GUILayout.Width(25))) { * obj.bExpand = !obj.bExpand; * } * } * else { * GUILayout.Label("", GUILayout.Width(25)); * } * * GUIStyle uiStyleSelected = btnStyle; * if (select_obj == obj) { * uiStyleSelected = m_uiStyleSelected; * } * if (GUILayout.Button(obj.szName, uiStyleSelected, GUILayout.Width(150))) { * select_obj = obj; * string data = RDDataBase.Serializer<GameObj>(obj); * * Cmd cmd = new Cmd(data.Length); * cmd.WriteNetCmd(NetCmd.C2S_QueryComponent); * cmd.WriteString(data); * * net_client.SendCmd(cmd); * * OnUpdateUI(); * } * GUILayout.EndHorizontal(); * * if (obj.bExpand && obj.arrChildren.Length > 0) { * for (int i = 0; i < obj.arrChildren.Length; ++i) { * GameObj rd = null; * if (eDataType == ShowType.enum_SceneObjs) { * ShowPanelDataSet.TryGetGameObj(obj.arrChildren[i], out rd); * } * else { * ShowPanelDataSet.TryGetFrustumGameObj(obj.arrChildren[i], out rd); * } * * if (rd != null) { * ShowNode(eDataType, rd, 25 + split, btnStyle); * } * } * } * }*/ void OnDisable() { if (net_client != null) { net_client.Dispose(); net_client = null; } ShowPanelDataSet.ClearAllData(); CustomCmdExecutor.Instance.UnInit(); }
private void SetParentNodeExpand(GameObj rd, bool bExpand) { GameObj rdParent = null; ShowPanelDataSet.TryGetGameObj(rd.m_nParentID, out rdParent); if (rdParent != null) { rdParent.m_bExpand = true; SetParentNodeExpand(rdParent, bExpand); } }
private void ShowNodeList(ShowType eDataType, GameObj obj, GUIStyle labelStyle) { if (obj == null) { return; } if (!obj.m_bActive) { labelStyle = m_LabelStyleInActive; } GUIStyle selectedStyle = labelStyle; if (select_obj == obj) { selectedStyle = m_LabelStyleSelected; } if (obj.m_szName.ToLower().Contains(m_szObjName.ToLower())) { GUILayout.BeginHorizontal(); if (GUILayout.Button(obj.m_szName, selectedStyle)) { select_obj = obj; SetParentNodeExpand(obj, true); string data = IObject.Serializer <GameObj>(select_obj); Cmd cmd = new Cmd(data.Length); cmd.WriteNetCmd(NetCmd.C2S_QueryComponent); cmd.WriteString(data); net_client.SendCmd(cmd); OnUpdateUI(); } GUILayout.EndHorizontal(); } if (obj.m_childrenID.Length > 0) { for (int i = 0; i < obj.m_childrenID.Length; ++i) { GameObj rd = null; ShowPanelDataSet.TryGetGameObj(obj.m_childrenID[i], out rd); if (rd != null) { ShowNodeList(eDataType, rd, labelStyle); } } } }
public bool S2C_QueryAllObjs(NetCmd cmd, Cmd c) { string rdGameObjs = c.ReadString(); try { ShowPanelDataSet.InitDataSet(); GameObj[] arrRdObjs = IObject.DeSerializerArray <GameObj>(rdGameObjs); for (int i = 0; i < arrRdObjs.Length; ++i) { ShowPanelDataSet.AddGameObj(arrRdObjs[i]); } if (OnUpdateData != null) { OnUpdateData(); } } catch (Exception ex) { Debug.LogException(ex); } return(true); }
public bool S2C_QueryComponent(NetCmd cmd, Cmd c) { string data = c.ReadString(); try { CompObj[] rdComps = IObject.DeSerializerArray <CompObj>(data); if (ShowPanelDataSet.ms_remoteGameObject != null) { UnityEngine.Object.DestroyImmediate(ShowPanelDataSet.ms_remoteGameObject); } ShowPanelDataSet.ms_remoteGameObject = new GameObject("_RemoteDebugger"); ShowPanelDataSet.ms_remoteGameObject.SetActive(false); for (int i = 0; i < rdComps.Length; ++i) { if (ShowPanelDataSet.AddRemoteComponent(rdComps[i].m_szName)) { ShowPanelDataSet.AddCompObj(rdComps[i]); } } ShowPanelDataSet.ms_currentSelectComps = rdComps; } catch (Exception ex) { Debug.LogException(ex); } //ShowPanelDataSet.select_node_components.Add(JsonMapper.ToObject<CompNode>(data)); if (OnUpdateData != null) { OnUpdateData(); } return(true); }
private void ShowNodeRecursion(ShowType eDataType, GameObj obj, int split, GUIStyle labelStyle) { if (obj == null) { return; } if (!obj.m_bActive) { labelStyle = m_LabelStyleInActive; } GUILayout.BeginHorizontal(); GUILayout.Label("", GUILayout.Width(split)); GUIStyle selectedStyle = labelStyle; if (select_obj == obj) { selectedStyle = m_LabelStyleSelected; } if (obj.m_childrenID.Length > 0) { obj.m_bExpand = GUILayout.Toggle(obj.m_bExpand, "", EditorStyles.foldout, GUILayout.Width(10)); } else { GUILayout.Label("", GUILayout.Width(10)); } if (GUILayout.Button(obj.m_szName, selectedStyle)) { select_obj = obj; string data = IObject.Serializer <GameObj>(select_obj); Cmd cmd = new Cmd(data.Length); cmd.WriteNetCmd(NetCmd.C2S_QueryComponent); cmd.WriteString(data); net_client.SendCmd(cmd); OnUpdateUI(); } GUILayout.EndHorizontal(); if (obj.m_bExpand && obj.m_childrenID.Length > 0) { for (int i = 0; i < obj.m_childrenID.Length; ++i) { GameObj rd = null; if (eDataType == ShowType.enum_SceneObjs) { ShowPanelDataSet.TryGetGameObj(obj.m_childrenID[i], out rd); } else { ShowPanelDataSet.TryGetFrustumGameObj(obj.m_childrenID[i], out rd); } if (rd != null) { ShowNodeRecursion(eDataType, rd, 15 + split, labelStyle); } } } }
bool Listen() { if (select_obj == null) { return(false); } bool bRepaint = false; switch (Event.current.keyCode) { case KeyCode.RightArrow: { if (select_obj.m_childrenID.Length > 0) { select_obj.m_bExpand = true; Repaint(); } break; } case KeyCode.LeftArrow: { if (select_obj.m_childrenID.Length > 0) { select_obj.m_bExpand = false; Repaint(); } break; } case KeyCode.DownArrow: { if (Event.current.rawType == EventType.KeyUp) { GameObj nextObj = ShowPanelDataSet.GetNextGameObj(select_obj); if (nextObj != null) { select_obj = nextObj; string data = IObject.Serializer <GameObj>(select_obj); Cmd cmd = new Cmd(data.Length); cmd.WriteNetCmd(NetCmd.C2S_QueryComponent); cmd.WriteString(data); net_client.SendCmd(cmd); } } break; } case KeyCode.UpArrow: { if (Event.current.rawType == EventType.KeyUp) { GameObj nextObj = ShowPanelDataSet.GetPreGameObj(select_obj); if (nextObj != null) { select_obj = nextObj; string data = IObject.Serializer <GameObj>(select_obj); Cmd cmd = new Cmd(data.Length); cmd.WriteNetCmd(NetCmd.C2S_QueryComponent); cmd.WriteString(data); net_client.SendCmd(cmd); } } break; } } return(bRepaint); }