public void Mute() { if (_parent.IsConnected()) { _parent.AsyncEventAction("Mute"); } }
public void EjectDrive() { if (_parent.MpcLoaded) { _parent.AsyncEventAction("EjectTray"); } }
public void PlayPause() { if (_parent.MpcLoaded) { _parent.MpcHcRemote.Play(); } else if (_parent.IsConnected()) { _parent.AsyncEventAction("PlayerControl(Play)"); } }