/// <summary> /// Removes the heart rate. /// </summary> /// <param name="heartRate">The heart rate.</param> public virtual void RemoveHeartRate(HeartRate heartRate) { Check.IsNotNull(heartRate, "heartRate is required."); _heartRates.Delete(heartRate); NotifyItemRemoved(() => HeartRates, heartRate); }
/// <summary> /// Adds the heart rate. /// </summary> /// <param name="heartRate">The heart rate.</param> public virtual void AddHeartRate(HeartRate heartRate) { Check.IsNotNull(heartRate, "heartRate is required."); heartRate.VitalSign = this; _heartRates.Add(heartRate); NotifyItemAdded(() => HeartRates, heartRate); }
/// <summary> /// Removes the heart rate. /// </summary> /// <param name="heartRate">The heart rate.</param> public virtual void RemoveHeartRate( HeartRate heartRate ) { Check.IsNotNull ( heartRate, "heartRate is required." ); _heartRates.Delete(heartRate); NotifyItemRemoved ( () => HeartRates, heartRate ); }
/// <summary> /// Adds the heart rate. /// </summary> /// <param name="heartRate">The heart rate.</param> public virtual void AddHeartRate( HeartRate heartRate ) { Check.IsNotNull ( heartRate, "heartRate is required." ); heartRate.VitalSign = this; _heartRates.Add ( heartRate ); NotifyItemAdded ( () => HeartRates, heartRate ); }